Play a fun dice rolling, team building, island exploring, interactive game with students that help them learn about the concepts of scarcity and decision-making!
Students will pick items, decide how to spend their day, and compete to see who can survive the longest and build the most things. But beware, sometimes exploring the island won't get them the results they want.
I hope you enjoy this version of the classic deserted island Economics Scarcity game. I love board games and D&D so I wanted to include some of those concepts and have the choices that students make much more meaningful.
The mechanics of the game are built around a regular six-sided die so that it is easily accessible by everyone.
Includes a welcome page. How to play page. Rules page. Example round page. Trackers for the player and base along with their journal. A google form that walks them through their dice rolls. Island Map. And post activity questions.