Hands On Back to School Activities - Kindergarten Math and Literacy Bundle
By The Chatty Kinder
Are Back to School Activities for Kindergarten at the top of your list right now? Are you also looking for engaging and hands-on math and literacy centers for your learners? Well, these Back to School Math and Literacy Centers are perfect for some Hands-on Back to School Activities for your Kindergarten learners. Each Back to School Center provides the perfect way to incorporate math, literacy and fine-motor skills into your everyday learning centers!
This Kindergarten Back to School Activity Bundle currently contains 28 resources with tons of math and literacy centers and activities including matching games, puzzles and clip cards. The activities include development of fine motor skills, recognizing the alphabet and numbers, and matching activities, ensuring there are activities for learners of all abilities. For a detailed look at all the Hands-on Back to School Activities included in this resource, please look at the preview above.
Black and White versions of all the activities are included wherever possible, except for those which include color as part of the activity.
What You Get In This Bundle:
How To Use These Hands On Activities
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If You Need More Kindergarten Centers, Check Out These Ready-to-Go Options:
Kindergarten Winter Math and Literacy Centers BUNDLE
Hands-On Spring Activities for Kindergarten | Math and Literacy Centers
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Please email me at thechattykinder@gmail.com
Telling Time I Spy game for whole and half hours
By Ms Garcia Store
Engaging "Telling Time I Spy" Game for First Graders!
Teaching kids to tell time has never been more exciting with our "Telling Time I Spy" game designed specifically for first graders. This resource offers a fun and interactive way for students to learn to read both whole and half-hour times.
How to Use the Resource:
1. Print and laminate the "I Spy..." paper for each student. Additionally, print the 24 different times, 12 corresponding to o'clock and the other 12 to half-past.
2. Laminate the clocks for reusability.
3. Choose 9 out of the 24 different hours and half-hours and number them from 1 to 9 using an erasable marker. Utilize the designated box for easy identification.
4. Place the 9 sheets with the selected times all over your classroom, making it a fun and engaging activity.
How to Play:
1. Send your students on a mission to fill out their "I Spy..." papers individually or in pairs. They will be required to draw the clock hands on each clock using an erasable marker and write the corresponding time in the digital clock format.
2. You have the flexibility to turn this activity into a cooperative or competitive game, depending on your preference and classroom dynamics.
3. If you wish to play the game again, simply exchange the 9 clocks with any of the remaining 15, offering endless opportunities for practice and excitement.
With our "Telling Time I Spy" game, your students will not only master the skill of reading time but also have a blast doing it! The interactive nature of the game ensures that learning becomes an enjoyable experience for every child. So, bring the thrill of "I Spy" to your time-telling lessons today!
This resource is also available in Spanish
More resources you might be interested in
Telling Time resources
Images used to create this resource
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Juego del veo veo con relojes para practicar las en punto y las y media
By Ms Garcia Store
Este recurso es una herramienta educativa excepcional diseñada para estudiantes de primer grado que se encuentran en el proceso de aprendizaje de la lectura de la hora. El juego combina diversión y aprendizaje para reforzar la comprensión de las horas en punto y media.
Instrucciones:
Desarrollo del Juego:
Envíe a sus estudiantes a completar sus hojas de 'Veo, veo...' de forma individual o en parejas. En cada hoja, encontrarán 9 relojes analógicos y 9 relojes digitales. Deberán dibujar las manecillas en los relojes analógicos con un marcador borrable y escribir la hora correspondiente en los relojes digitales.
Puede personalizar la dinámica del juego según sus preferencias, ya sea fomentando la cooperación entre los estudiantes o incentivando la competencia amigable.
Si desean volver a jugar, simplemente sustituyan los 9 relojes utilizados por otros de los 15 restantes, lo que proporciona una variación constante y diversión continua en el aprendizaje de la lectura del reloj.
Este recurso está disponible también en inglés
Más recursos que te pueden interesar
Telling Time resources
More games
Images used to create this resource
Pattern vector created by freepik - www.freepik.com
Icon vector created by macrovector - www.freepik.com
Mockup psd created by originalmockup - www.freepik.com
Happy pattern vector created by brgfx - www.freepik.com