Kindergarten Math Interactive Whiteboard

Telling Time Vocabulary

By Ms Garcia Store

Powerpoint show to teach and learn telling time vocabulary:

  • Analog clock
  • Clock face
  • Digital clock
  • Elapsed time
  • Half hour
  • Half past
  • Hour
  • Hour hand
  • Minute
  • Minute hand
  • Quarter past
  • Quarter to
  • Second
  • Second hand

Every concept comes with a definition that you can easily edit to adapt to your students, and a supporting picture or video. These will be on the right-top corner in small sizes, but you could watch the full size by clicking on them. Click again on the picture to go back to the last shown slide.

More resources you might be interested in

Telling Time resources

Pictures used to make this resource

Pattern vector created by freepik - www.freepik.com

Icon vector created by macrovector - www.freepik.com

Mockup psd created by originalmockup - www.freepik.com

$5.00

Interactive Classroom Calendar

By Ms Garcia Store

Transform your daily classroom routine with our comprehensive Interactive Class Calendar. This interactive resource, designed as a full-screen PowerPoint presentation, provides a seamless and engaging experience for teachers and students alike.

Say goodbye to the hassle of manually filling out the days of each month. Our calendar comes preloaded with all the months, eliminating the need for manual updates. Simply open the presentation and start utilizing its extensive features.

Watch the preview video included in the resource description to familiarize yourself with the functionality of each slide. This will help you navigate through the 29 slides and make the most of the interactive buttons.

Key Features:

  1. Morning Message: Begin each day with a personalized message to set a positive tone for your students.
  2. Emotion Check-In: Encourage students to express their feelings and emotions and take track of their answers.
  3. Days of the Week: Reinforce the concept of weekdays and their order.
  4. Today, Yesterday, and Tomorrow: Foster an understanding of time relationships.
  5. Months of the Year: Introduce and explore the names and sequence of the months.
  6. Seasons of the Year: Enhance students' understanding of the four seasons.
  7. Weather Section: Engage students in learning about weather patterns and conditions, and track the weather of the week.
  8. Days of School with Place Value: Track the number of days in school using place value concepts.
  9. Practice 10 more, 10 less, 1 more, and 1 less on a 120 chart.
  10. Days of School on a 120 Chart: Visualize the cumulative days of school on a chart.
  11. Counting Days with Coins: Introduce money concepts by counting the days of school using coins.
  12. The Number of the Day: Focus on a specific number each day to deepen numerical understanding: word form, tally markers, odd and even, ten frames...
  13. Tons of Educational Songs Videos: What better way to learn and start the day than singing?

Put your Bitmoji Stickers instead of mine:

Please be aware that not all stickers are available on the web or in the Bitmoji extension. If you can't find the same sticker I've used but with your personal Bitmoji, I recommend using the Bitmoji mobile app, where you're sure to find it by using keywords in the search bar. Once you find the same sticker with your Bitmoji, follow these steps:

  1. Click the right mouse button on the sticker you want to change.
  2. Select 'Change Picture.'
  3. Choose 'From Clipboard.'

This will replace the sticker with your customized Bitmoji.

Instructions:

Before beginning the class, write the day's message on the calendar. Then, at any time during the class, play the presentation and freely navigate through the slides by clicking on the interactive buttons. No keyboard is needed; simply use a mouse or your finger if using a touchscreen device.

Please note that the PowerPoint animations included in the resource are designed to engage your students. However, they may not function properly in Google Drive.

We value your feedback! Leaving a review not only helps us improve but also earns you points toward free TeachShare resources. Thank you for your purchase and for choosing our Interactive Spanish Class Calendar to enhance your classroom experience!

Related Products

⭐Full-screen interactive class calendar

⭐Full-screen interactive class calendar in Spanish/calendario interactivo

⭐Interactive calendar in Spanish/ calendario interactivo

Related Bundles:

⭐2 interactive calendars. One in English and the other in Spanish

⭐2 full-screen interactive calendars. One in English and the other in Spanish

⭐Interactive Class calendar, telling time extension and birthday celebration

Don´t forget that leaving feedback earns you points toward free TeachShare resources. Thank you for your purchase!

$9.99

Spot the number in the hundred chart (numbers 1 to 1000)

By Ms Garcia Store

Enhance number recognition, counting, and understanding of number placement with our interactive Hundred Charts. This resource includes ten charts spanning numbers 1 to 1000.

The ten charts are as follows:

  1. 1 to 100
  2. 101 to 200
  3. 201 to 300
  4. 301 to 400
  5. 401 to 500
  6. 501 to 600
  7. 601 to 700
  8. 701 to 800
  9. 801 to 900
  10. 901 to 1000

This versatile game allows you to choose any of the hundred charts for practice, accommodating 1 to 5 players or teams. Select your desired chart and the number of players before starting the game. You can switch between charts at any time.

How to Play: (2 to 4 players or teams)
The objective of the game is to identify the placement of every number in an empty hundred chart. At the start, all numbers are missing, and players take turns revealing them by clicking on the empty squares.
During a player's turn, they roll the dice by clicking the green button located at the top-right corner. Clicking again stops the dice, revealing a random number. The player must then locate that number on the chart by clicking the corresponding square. If correct, they can click on their piggy bank to earn a coin, and the number will be marked as correct. If incorrect, a click on the square will mark it as incorrect. After completing their turn, play passes to the next player. The first player to collect 20 coins wins.

How to Play: (1 player or team)
The same rules apply as mentioned above, with one difference. If an incorrect placement is chosen, the player clicks on the hand icon, indicating a payment instead of earning coins. The game ends when the player collects 20 coins or makes 20 payments. Try to improve your record with each play.
Home, Go Back, Restart Game, and Exit

The four buttons in the top-left corner serve the following functions:

Home: Returns you to the first slide where you can choose from the ten different hundred charts.
Go Back: Takes you to the slide where you can select the number of players.
Restart Game: Restarts the game, including the chosen chart and number of players, erasing all scores and revealed numbers.
Exit: Ends the presentation.

Embark on an engaging journey of number exploration and mastery! Should you have any questions or require further assistance, please feel free to reach out. Enjoy the game!

More resources you might be interested in:

Capture 5 game

Hit the number

Designed by pch.vector / Freepik

Designed by iconicbestiary / Freepik

$8.00

Hit the number in the 100 chart (numbers 1 to 1000)

By Ms Garcia Store

Boost number recognition, counting, and understanding number placement with these interactive hundred charts. This game includes ten charts spanning numbers 1 to 1000.

The ten charts are as follows:

  1. 1 to 100
  2. 101 to 200
  3. 201 to 300
  4. 301 to 400
  5. 401 to 500
  6. 501 to 600
  7. 601 to 700
  8. 701 to 800
  9. 801 to 900
  10. 901 to 1000

This game can be played using any of the hundred charts, and it accommodates 1 to 5 players or teams. Select the desired chart and the number of players before starting the game. You can switch between charts at any time.

How to Play: (2 to 5 players or teams)

The objective of the game is to be the first to guess 20 hidden numbers on the hundred chart or to have the most points (coins) when all the numbers are uncovered.

At the beginning of the game, as the teacher, cover as many numbers as you like (minimum of 20) by clicking once on each of them. Then, ask the first player or team to identify a missing number in one of the blank squares. If they guess correctly, they earn a coin by clicking on the piggy bank and mark the number as correct by clicking once on the blank square. If their guess is incorrect, click once more on that square to mark it as incorrect, and they do not receive any coins.

In both cases, the turn passes to the next player or team. Repeat the process with the next number. The first player or team to collect 20 coins wins.

How to Play: (1 player or team)

The rules are the same as mentioned above, but when a player or team guesses incorrectly, click on the hand icon. Instead of earning coins, they will "pay" by deducting a coin. The game ends when the player accumulates 20 coins or when they have "paid" 20 times. Try to improve your record each time you play.

Home, Go Back, Restart Game, and Exit

The four buttons located in the top-left corner have the following functions:

Home: Takes you to the first slide where you can select from the ten different hundred charts.

Go Back: Takes you to the slide where you can choose the number of players.

Restart Game: Restarts the game you are currently playing, including the selected chart and number of players. This erases all scores and uncovered numbers.

Exit: Ends the presentation.

Engage your students in a fun and interactive way to enhance their number skills! If you have any questions or need further assistance, feel free to reach out. Enjoy the game!

More resources you might be interested in:

Capture 5 game

Spot the number

Designed by pch.vector / Freepik

Designed by iconicbestiary / Freepik

$8.00

Bilingual telling time practice English and Spanish/ Analog and digital clocks

By Ms Garcia Store

PowerPoint tool to practice the telling time with your students. You can link it to your class calendar if you want. It doesn't work on Google Slides.

When you click on the button "Enter", you activate the analog clock and its clock hands start spinning until you click "Enter" again. Then, the message "What time it is?" and its translation to Spanish "¿Qué hora es?" appear so the students can practice answering the question.

Now set the time in the digital clock so both clocks have the same hour (click on the green arrows to do it). They can do it as many times as you want.

You have two video links to practice the telling time singing. One is in English and the other is in Spanish.

Instructions: The slide requires the use of the mouse or the mouse path.

Click here to see all my resources in Spanish

Click here to visit my TeachShare store

Don´t forget that leaving feedback earns you points toward free TeachShare resources. Thank you for your purchase!

$3.00

120 chart with stickers to hide the numbers

By Ms Garcia Store

Enhance your digital educational experience with our interactive PowerPoint resource featuring a dynamic 120 chart complemented by colorful stickers. This engaging activity is designed to foster number comprehension in students.

Encourage active learning as students place stickers over the numbers and then challenge them to uncover the hidden numerical values. This exercise not only reinforces number recognition but also cultivates problem-solving skills.

In addition to number proficiency, this resource doubles as a fun tool for honing color recognition. The diverse range of sticker colors will provide an extra layer of cognitive development as students identify and match the colors to their corresponding numbers.

In addition to the previously mentioned benefits, here's an additional tip: make sure to keep several copies of the blank 120 chart slide. This way, once you've finished the exercise with your students, you won't need to reposition the stickers. Simply delete the used slide and proceed with one of the blank ones. This will save you time and streamline preparation for future learning sessions, ensuring a seamless and uninterrupted experience for your students.

Unlock an immersive educational journey that not only sharpens mathematical skills but also fosters a keen eye for colors.

More resources you might be interested in:

Capture 5 game

Hit the number

Spot the number

$1.50

Learn the numbers bundle 2 (Bingo and 3 other great games to practice numbers)

By Ms Garcia Store

Exciting Bundle of Numbers Games to Enhance Learning!

Looking for a fun and interactive way to practice numbers with your students? Look no further! Introducing our amazing bundle of four engaging digital games: Bingo, Hit the Number, Spot the Number, and Capture 5. With these interactive resources, you'll save money while offering your students a variety of learning experiences.

1. Bingo and Random Number Generator:

Experience the thrill of Bingo with 120 printable Bingo cards, available in both blue and orange sets. Additionally, we provide a handy random number generator in PowerPoint, which includes numbers 1 to 75. Play Bingo with your students, covering every number from 1 to 75. Our students absolutely love this game! It can be played together as a class or in various groups, fostering teamwork and enjoyment. You can even print multiple Bingo cards for each group member for group-to-group challenges. Don't miss out on the great fun!

2. Hit the Number:

Practice number recognition, counting, and understanding number placement with ten different hundred charts ranging from numbers 1 to 1000. This versatile game accommodates 1 to 5 players or teams, and you can easily switch between 10 different hundred charts for enhanced practice. The objective is to guess 20 hidden numbers on the hundred chart or accumulate the most points (coins) as the numbers are uncovered. An exciting and educational game that can be adapted to various learning scenarios.

3. Spot the Number:

Similar to Hit the Number, this game lets students practice number recognition, counting, and identifying the location of numbers in ten different hundred charts, spanning numbers 1 to 1000. Just like before, this game caters to 1 to 5 players or teams, offering flexible play options. The challenge is to spot the correct location for each number on an empty hundred chart. Roll the dice, guess the position, and earn coins for correct answers. Choose your level of difficulty and enjoy the learning journey!

4. Capture 5:

Enhance addition and subtraction skills with this captivating game for 1 to 4 players or teams. Play on any of the ten 100 charts ranging from numbers 1 to 1000. The goal is simple: collect 5 coins! Strategize your moves and use the dice to move your token across the chart. Capture a coin by landing exactly on the right square. The game offers multiple modes for varied challenges and encourages students to improve their records each time they play.

With these engaging resources, your students will embrace numbers like never before!

Designed by iconicbestiary / Freepik

$34.00
$24.50
ViewCollection

2 interactive calendars. One in English and other in Spanish

By Ms Garcia Store

2 Interactive Calendars (August-July), one in English and another in Spanish.

Transform your daily classroom routine with our comprehensive Interactive Class Calendar. This interactive resource, designed as a full-screen PowerPoint presentation, provides a seamless and engaging experience for teachers and students alike.

Say goodbye to the hassle of manually filling out the days of each month. Our calendar comes preloaded with all the months, eliminating the need for manual updates. Simply open the presentation and start utilizing its extensive features.

Watch the preview video included in the resource description to familiarize yourself with the functionality of each slide. This will help you navigate through the 29 slides and make the most of the interactive buttons.

Key Features:

  1. Morning Message: Begin each day with a personalized message to set a positive tone for your students.
  2. Emotion Check-In: Encourage students to express their feelings and emotions and take track of their answers.
  3. Days of the Week: Reinforce the concept of weekdays and their order.
  4. Today, Yesterday, and Tomorrow: Foster an understanding of time relationships.
  5. Months of the Year: Introduce and explore the names and sequence of the months.
  6. Seasons of the Year: Enhance students' understanding of the four seasons.
  7. Weather Section: Engage students in learning about weather patterns and conditions, and track the weather of the week.
  8. Days of School with Place Value: Track the number of days in school using place value concepts.
  9. Practice 10 more, 10 less, 1 more, and 1 less on a 120 chart.
  10. Days of School on a 120 Chart: Visualize the cumulative days of school on a chart.
  11. Counting Days with Coins: Introduce money concepts by counting the days of school using coins.
  12. The Number of the Day: Focus on a specific number each day to deepen numerical understanding: word form, tally markers, odd and even, ten frames...
  13. Tons of Educational Songs Videos: What better way to learn and start the day than singing?

Put your Bitmoji Stickers instead of mine:

Please be aware that not all stickers are available on the web or in the Bitmoji extension. If you can't find the same sticker I've used but with your personal Bitmoji, I recommend using the Bitmoji mobile app, where you're sure to find it by using keywords in the search bar. Once you find the same sticker with your Bitmoji, follow these steps:

  1. Click the right mouse button on the sticker you want to change.
  2. Select 'Change Picture.'
  3. Choose 'From Clipboard.'

This will replace the sticker with your customized Bitmoji.

Instructions:

Before beginning the class, write the day's message on the calendar. Then, at any time during the class, play the presentation and freely navigate through the slides by clicking on the interactive buttons. No keyboard is needed; simply use a mouse or your finger if using a touchscreen device.

Please note that the PowerPoint animations included in the resource are designed to engage your students. However, they may not function properly in Google Drive.

We value your feedback! Leaving a review not only helps us improve but also earns you points toward free TeachShare resources. Thank you for your purchase and for choosing our Interactive Spanish Class Calendar to enhance your classroom experience!

Related Products

⭐Full-screen interactive class calendar

⭐Interactive Calendar

⭐Full-screen interactive class calendar in Spanish/calendario interactivo

⭐Interactive calendar in Spanish/ calendario interactivo

Related Bundles:

⭐2 full-screen interactive calendars. One in English and the other in Spanish

⭐Interactive Class calendar, telling time extension and birthday celebration

Click here to see all my resources in Spanish

Click here to visit my TeachShare store

Don´t forget that leaving feedback earns you points toward free TeachShare resources. Thank you for your purchase!

$22.98
$15.00
ViewCollection

Learn the numbers bundle 3 (Bingo and 3 other great games to practice numbers)

By Ms Garcia Store

Save money by purchasing this bundle of four engaging math games that provide excellent practice for numbers:

- Bingo (100 numbers)

- Hit the number

- Spot the number

- Capture 5

Bingo and random number generator

  • 120 printable Bingo cards, 6 for each sheet. The purchase includes one set in blue and another in orange.
  • Random number generator in PowerPoint (numbers 1 to 100)

Play Bingo with your students and practice every number 1 to 100 with them. My students love it. They use it to play all together, playing all against all. They could play groups against groups if you print the same bingo card several times for each member of each group. They could play in little groups as a station, too. Great fun!

Instructions:

When you first open the document, you will be prompted to enable content that is blocked for security reasons. That content is nothing more than the Visual Basic code needed to achieve numbers in random order. Please accept it if you want the resource to work properly.

If you are not prompted to enable content, follow these easy steps:

1. Click the File tab.

2. Click Options.

3. Click Trust Center, and then click Trust Center Settings.

4. In the Trust Center, click Macro Settings.

5. Check or uncheck Trust access to the VBA project object model to enable or disable access to Visual Basic Projects.

6. Click OK

Money vector created by upklyak - www.freepik.com

Hit the number

Practice number recognition, counting, and finding the place every number is located in the 10 different hundred charts. The charts range from numbers 1 to 1000.

These ten charts are:

  • 1 to 100
  • 101 to 200
  • 201 to 300
  • 301 to 400
  • 401 to 500
  • 501 to 600
  • 601 to 700
  • 701 to 800
  • 801 to 900
  • 901 to 1000

This game can be played using each hundred chart that you want to practice, and from 1 to 5 players or teams. Just choose the one you want to play with and the number of players before beginning the game. You can switch anytime.

How to Play: (2 to 5 players or teams)

The goal of the game is to be the first to guess 20 hidden numbers in a hundred chart or be the one with the most points (coins) when all the numbers are uncovered.

At the beginning of the game, you as a teacher cover as many numbers as you want, no less than 20, by clicking once on each of them. Then ask the first of the players or teams to tell you what number is missing in one of the blank squares. If they are correct, they get a coin by clicking once on the piggy bank and mark that number as correct by clicking once on the blank square. If they are incorrect, click once more on that square to mark it as incorrect and they don't get any coins.

In both cases, the turn will be over and it will be the next player's turn. Repeat with the next number. The first to get 20 coins wins.

How to play: (1 player or team)

The same rules as mentioned above, but if a player or team is incorrect, click on the drawing of a hand. So instead of saving coins, they will be paying. The game finishes when the player gets 20 coins or when they pay 20 times. Try to improve the record every time.

Home, go back, restart the game, and exit.

The four buttons situated in the left-top corner are the following:

Home: This takes you to the first slide where you can choose among the ten different hundred charts.

Go back: Takes you to the slide where you choose the number of players.

Restart game: Restarts the game you are playing, with the chart and number of players chosen, erasing the scores and numbers uncovered.

Exit: Finishes the presentation.

Designed by pch.vector / Freepik

Designed by iconicbestiary / Freepik

Spot the number

Practice number recognition, counting, and finding the place every number is located in the 10 different hundred charts. The charts range from numbers 1 to 1000.

These ten charts are:

  • 1 to 100
  • 101 to 200
  • 201 to 300
  • 301 to 400
  • 401 to 500
  • 501 to 600
  • 601 to 700
  • 701 to 800
  • 801 to 900
  • 901 to 1000

This game can be played using each hundred chart that you want to practice, and from 1 to 5 players or teams. Just choose the one you want to play with and the number of players before beginning the game. You can switch anytime.

How to Play: (2 to 4 players or teams)

The goal of the game is to spot the place where every number is located in an empty hundred chart. At the beginning of the game, all the numbers are missing. The players will click on the empty squares to show them one by one.

During a player's turn, they will roll the dice by clicking on the green button situated at the top-right corner. Click again to stop the dice and a random number will appear. The player will try to locate the number by clicking on the square where they believe the number is located. If they are right, then they can click on their respective piggy bank to earn a coin. The number will be marked as correct. If they are wrong, click once more on the square to mark it as incorrect. In both cases, the turn will be completed and it will be the turn of the next player. The first player to get 20 coins is the winner.

How to play: (1 player or team)

The same rules as mentioned above, but if you are wrong, you click on the drawing of a hand, so instead of saving coins, you will be paying. The game finishes when you get 20 coins or when you pay 20 times. Try to improve your record every time.

Home, go back, restart the game, and exit.

The four buttons situated in the left-top corner are the following:

Home: This takes you to the first slide where you can choose among the ten different hundred charts.

Go back: Takes you to the slide where you choose the number of players.

Restart game: Restarts the game you are playing, with the chart and number of players chosen, erasing the scores and numbers uncovered.

Exit: Finishes the presentation.

Designed by pch.vector / Freepik

Designed by iconicbestiary / Freepik

Capture 5

Practice addition and subtraction playing Capture 5. This game can be played from 1 to 4 players or teams and on every 100 chart from number 1 to 1000. Just choose the one you want to play with and the number of players before beginning the game.

How to Play:

The goal of the game is to collect 5 coins.

1. Click once on 12 different squares to place 12 coins on the 100 chart (there are ten different charts from 1 to 1000), so each coin is on a different number. Clicking twice or more times on a square, players place their tokens anywhere on the 100 chart.

2. On a turn, roll the dice (once to activate the dice and once more to stop them) and move your token using any combination of the negative or positive numbers shown on the dice to land on a square with a coin. You can use any number of dice from 1 to 5. If you land exactly on a square with a coin, capture it by clicking as many times you need to see your token on that square. You can only capture one coin during a turn, and it must be the last square you land on. If you begin on 45, and use the dice: +2, +10, +3, you record: 45 + 2 + 10 + 3 = 60. Click on the piggy bank of your color (Blue, green, red, or yellow) and the coin will drop into it and you will get a point. Your turn is up.

3. Repeat the same process (point 2) with every player. The first player or team to capture 5 coins wins.

You can play in six different modes:

1. One player (Easy): Get as many coins as you can in 2 minutes. Don't forget to click on the hourglass to activate the timer after rolling the dice your first time. Place 12 coins on the board before starting the game.

2. One player (Hard): Get as many coins as you can in 1.5 minutes. Don't forget to click on the hourglass to activate the timer after rolling the dice your first time. Place 12 coins on the board before starting the game.

3. One player (Expert ): Get as many coins as you can in 1 minute. Don't forget to click on the hourglass to activate the timer after rolling the dice your first time. Place 12 coins on the board before starting the game.

  1. Two players or teams. Place 12 coins on the board before starting the game.

5. Three players or teams. Place 18 coins on the board before starting the game.

  1. Four players or teams. Place 24 coins on the board before starting the game.

Every game mode can be played on each one of the ten 100 charts from 1 to 1000, so your students can practice bigger numbers.

The dice have these 40 faces:

+1 (4)

+2(4)

+3(2)

+10 (4)

+20 (4)

+30 (2)

-1 (4)

-2(4)

-3(2)

-10 (4)

-20 (4)

-30 (2)

Designed by iconicbestiary / Freepik

$34.00
$24.50
ViewCollection

Learn the numbers bundle (Up to 1000)

By Ms Garcia Store

Get a big discount when buying together these 3 great games to practice numbers together:

- Hit the number

- Spot the number

- Capture 5

Hit the number

Practice number recognition, counting, and finding the place every number is located in the 10 different hundred charts. The charts range from numbers 1 to 1000.

These ten charts are:

  • 1 to 100
  • 101 to 200
  • 201 to 300
  • 301 to 400
  • 401 to 500
  • 501 to 600
  • 601 to 700
  • 701 to 800
  • 801 to 900
  • 901 to 1000

This game can be played using each hundred chart that you want to practice, and from 1 to 5 players or teams. Just choose the one you want to play with and the number of players before beginning the game. You can switch anytime.

How to Play: (2 to 5 players or teams)

The goal of the game is to be the first to guess 20 hidden numbers in a hundred chart or be the one with the most points (coins) when all the numbers are uncovered.

At the beginning of the game, you as a teacher cover as many numbers as you want, no less than 20, by clicking once on each of them. Then ask the first of the players or teams to tell you what number is missing in one of the blank squares. If they are correct, they get a coin by clicking once on the piggy bank and mark that number as correct by clicking once on the blank square. If they are incorrect, click once more on that square to mark it as incorrect and they don't get any coins.

In both cases, the turn will be over and it will be the next player's turn. Repeat with the next number. The first to get 20 coins wins.

How to play: (1 player or team)

The same rules as mentioned above, but if a player or team is incorrect, click on the drawing of a hand. So instead of saving coins, they will be paying. The game finishes when the player gets 20 coins or when they pay 20 times. Try to improve the record every time.

Home, go back, restart the game, and exit.

The four buttons situated in the left-top corner are the following:

Home: This takes you to the first slide where you can choose among the ten different hundred charts.

Go back: Takes you to the slide where you choose the number of players.

Restart game: Restarts the game you are playing, with the chart and number of players chosen, erasing the scores and numbers uncovered.

Exit: Finishes the presentation.

Designed by pch.vector / Freepik

Designed by iconicbestiary / Freepik

Spot the number

Practice number recognition, counting, and finding the place every number is located in the 10 different hundred charts. The charts range from numbers 1 to 1000.

These ten charts are:

  • 1 to 100
  • 101 to 200
  • 201 to 300
  • 301 to 400
  • 401 to 500
  • 501 to 600
  • 601 to 700
  • 701 to 800
  • 801 to 900
  • 901 to 1000

This game can be played using each hundred chart that you want to practice, and from 1 to 5 players or teams. Just choose the one you want to play with and the number of players before beginning the game. You can switch anytime.

How to Play: (2 to 4 players or teams)

The goal of the game is to spot the place where every number is located in an empty hundred chart. At the beginning of the game, all the numbers are missing. The players will click on the empty squares to show them one by one.

During a player's turn, they will roll the dice by clicking on the green button situated at the top-right corner. Click again to stop the dice and a random number will appear. The player will try to locate the number by clicking on the square where they believe the number is located. If they are right, then they can click on their respective piggy bank to earn a coin. The number will be marked as correct. If they are wrong, click once more on the square to mark it as incorrect. In both cases, the turn will be completed and it will be the turn of the next player. The first player to get 20 coins is the winner.

How to play: (1 player or team)

The same rules as mentioned above, but if you are wrong, you click on the drawing of a hand, so instead of saving coins, you will be paying. The game finishes when you get 20 coins or when you pay 20 times. Try to improve your record every time.

Home, go back, restart the game, and exit.

The four buttons situated in the left-top corner are the following:

Home: This takes you to the first slide where you can choose among the ten different hundred charts.

Go back: Takes you to the slide where you choose the number of players.

Restart game: Restarts the game you are playing, with the chart and number of players chosen, erasing the scores and numbers uncovered.

Exit: Finishes the presentation.

Designed by pch.vector / Freepik

Designed by iconicbestiary / Freepik

Capture 5

Practice addition and subtraction playing Capture 5. This game can be played from 1 to 4 players or teams and on every 100 chart from number 1 to 1000. Just choose the one you want to play with and the number of players before beginning the game.

How to Play:

The goal of the game is to collect 5 coins.

1. Click once on 12 different squares to place 12 coins on the 100 chart (there are ten different charts from 1 to 1000), so each coin is on a different number. Clicking twice or more times on a square, players place their tokens anywhere on the 100 chart.

2. On a turn, roll the dice (once to activate the dice and once more to stop them) and move your token using any combination of the negative or positive numbers shown on the dice to land on a square with a coin. You can use any number of dice from 1 to 5. If you land exactly on a square with a coin, capture it by clicking as many times you need to see your token on that square. You can only capture one coin during a turn, and it must be the last square you land on. If you begin on 45, and use the dice: +2, +10, +3, you record: 45 + 2 + 10 + 3 = 60. Click on the piggy bank of your color (Blue, green, red, or yellow) and the coin will drop into it and you will get a point. Your turn is up.

3. Repeat the same process (point 2) with every player. The first player or team to capture 5 coins wins.

You can play in six different modes:

1. One player (Easy): Get as many coins as you can in 2 minutes. Don't forget to click on the hourglass to activate the timer after rolling the dice your first time. Place 12 coins on the board before starting the game.

2. One player (Hard): Get as many coins as you can in 1.5 minutes. Don't forget to click on the hourglass to activate the timer after rolling the dice your first time. Place 12 coins on the board before starting the game.

3. One player (Expert ): Get as many coins as you can in 1 minute. Don't forget to click on the hourglass to activate the timer after rolling the dice your first time. Place 12 coins on the board before starting the game.

  1. Two players or teams. Place 12 coins on the board before starting the game.

5. Three players or teams. Place 18 coins on the board before starting the game.

  1. Four players or teams. Place 24 coins on the board before starting the game.

Every game mode can be played on each one of the ten 100 charts from 1 to 1000, so your students can practice bigger numbers.

The dice have these 40 faces:

+1 (4)

+2(4)

+3(2)

+10 (4)

+20 (4)

+30 (2)

-1 (4)

-2(4)

-3(2)

-10 (4)

-20 (4)

-30 (2)

Designed by iconicbestiary / Freepik

$24.00
$16.00
ViewCollection

Telling Time Bundle

By Ms Garcia Store

Telling Time Bundle

4 great resources to teach and practice Telling Time that you can get now at a bundle price.

They are the following resources:

Telling Time I spy game: Printable 49 pages PDF file that you could use to practice Telling Time playing I spy game.

Telling Time Vocabulary: Powerpoint interactive show to teach all the main vocabulary of this subject.

Telling Time Jeopardy game with automatic scoreboard: Powerpoint interactive show with the popular and fun game that will allow them to put into practice their knowledge and will serve as an evaluation of what they have learned.

Bilingual Telling Time practice: This interactive Powerpoint how lets you practice the telling time once and again. Play and stop the analog clock at a random time, and put the answer in the digital clock. Practice AM/FM too.

Thank you to the following author for the image used on the cover:

Hour icon vector created by brgfx - www.freepik.com

Clock cartoon vector created by brgfx - www.freepik.com

$21.50
$14.95
ViewCollection

Interactive Class calendar, telling time extension and birthday celebration

By Ms Garcia Store

Transform your daily classroom routine with our comprehensive Interactive Class Calendar. This interactive resource, designed as a full-screen PowerPoint presentation, provides a seamless and engaging experience for teachers and students alike.

Say goodbye to the hassle of manually filling out the days of each month. Our calendar comes preloaded with all the months, eliminating the need for manual updates. Simply open the presentation and start utilizing its extensive features.

Watch the preview video included in the resource description to familiarize yourself with the functionality of each slide. This will help you navigate through the 29 slides and make the most of the interactive buttons.

Key Features:

  1. Morning Message: Begin each day with a personalized message to set a positive tone for your students.
  2. Emotion Check-In: Encourage students to express their feelings and emotions and take track of their answers.
  3. Days of the Week: Reinforce the concept of weekdays and their order.
  4. Today, Yesterday, and Tomorrow: Foster an understanding of time relationships.
  5. Months of the Year: Introduce and explore the names and sequence of the months.
  6. Seasons of the Year: Enhance students' understanding of the four seasons.
  7. Weather Section: Engage students in learning about weather patterns and conditions, and track the weather of the week.
  8. Days of School with Place Value: Track the number of days in school using place value concepts.
  9. Practice 10 more, 10 less, 1 more, and 1 less on a 120 chart.
  10. Days of School on a 120 Chart: Visualize the cumulative days of school on a chart.
  11. Counting Days with Coins: Introduce money concepts by counting the days of school using coins.
  12. The Number of the Day: Focus on a specific number each day to deepen numerical understanding: word form, tally markers, odd and even, ten frames...
  13. Tons of Educational Songs Videos: What better way to learn and start the day than singing?
  14. Bilingual Telling Time PowerPoint Presentation: Introduce the basics of reading analog clocks and developing time-telling skills. You could link this PowerPoint file to the interactive calendar.

Put your Bitmoji Stickers instead of mine:

Please be aware that not all stickers are available on the web or in the Bitmoji extension. If you can't find the same sticker I've used but with your personal Bitmoji, I recommend using the Bitmoji mobile app, where you're sure to find it by using keywords in the search bar. Once you find the same sticker with your Bitmoji, follow these steps:

  1. Click the right mouse button on the sticker you want to change.
  2. Select 'Change Picture.'
  3. Choose 'From Clipboard.'

This will replace the sticker with your customized Bitmoji.

Instructions:

Before beginning the class, write the day's message on the calendar. Then, at any time during the class, play the presentation and freely navigate through the slides by clicking on the interactive buttons. No keyboard is needed; simply use a mouse or your finger if using a touchscreen device.

Please note that the PowerPoint animations included in the resource are designed to engage your students. However, they may not function properly in Google Drive.

We value your feedback! Leaving a review not only helps us improve but also earns you points toward free TeachShare resources. Thank you for your purchase and for choosing our Interactive Spanish Class Calendar to enhance your classroom experience!

Related Resources:

⭐Full-screen interactive class calendar

⭐Interactive Calendar

⭐Full-screen interactive class calendar in Spanish/calendario interactivo

⭐Interactive calendar in Spanish/ calendario interactivo

Related Bundles:

⭐2 interactive calendars. One in English and the other in Spanish

⭐2 full-screen interactive calendars. One in English and the other in Spanish

Don´t forget that leaving feedback earns you points toward free TeachShare resources. Thank you for your purchase!

$17.49
$13.99
ViewCollection

【Subtraction to 10】- Who took the candy from candy jar? | Boom Cards |Distance

By Chirp Chirp Education

Subtraction - who took the candy from candy car?

Total 16 cards

- Table of contents - able to jump to specific card

- 10 cards (each card contains a BACK & NEXT button)

- 10-1 = 9

- 10-2 = 8

- 10-3 = 7

- 10-4 = 6

- 10-5 = 5

- 10-6 = 4

- 10-7 = 3

- 10-8 = 2

- 10-9 = 1

- 10-10 = 0

Another 5 cards: (each card contains a BACK & NEXT button)

- 6-3 = 3

- 8-6 = 2

- 6-2 = 4

- 9-7 = 2

- 8-1 = 7

Use 16 types of animals used in a deck.

example:

Mouse = 10 - 9 =1 (mouse took 9 candies from the jar and put into sack)

Bird 10 - 7 = 3

Giraffe 10 - 4 = 6

Rooster 10 - 1 = 9

Zebra 10 - 6 = 4

Sheep 10 - 2 = 8

Snake 10 - 5 = 5

Lion 10 - 10 = 0

Monkey 10 - 8 = 2

Frog 10 - 3 = 7

Total 16 cards

To preview/play the cards before purchase:

Click here

-------------------------------------------------------------------------------------------------------------

Please READ BELOW to understand how Boom Cards work! This purchase will give you a PDF that will lead you to the Boom Learning platform.

THIS IS A DIGITAL RESOURCE, PLEASE TAKE THE TIME TO READ BELOW ABOUT THIS PRODUCT, AND CLICK ON THE FREEBIE TO SEE IF THIS IS SOMETHING THAT WILL WORK FOR YOU!⭐

****************** WHAT ARE BOOM CARDS? *********************

Boom Cards are self-grading, DIGITAL resources. To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options you'll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.

Boom Learning℠ also has premium accounts that offer assignment tools, class performance tracking, and much more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. Read here for details: http://bit.ly/BoomTrial. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins (which give instant feedback for decks that are self-grading).

*Boom Learning and Boom Cards are the trademarks of Boom Learning Inc. Used with permission.

Please follow me:

TeacherpayTeacher

Facebook

$1.60

【10 Little ducks went out 1 day-Greater, Less than,Equal to】Boom cards

By Chirp Chirp Education

Boom cards

【Greater,Less than, Equal to】10 little ducks went out 1 day!

Use cute little ducks in comparison.

- 2 little ducks > 1 little duck

- 4 little ducks < 6 little ducks

- 5 little ducks = 5 little ducks

Total: 17 cards

To preview/play the cards before purchase:

Click here

-------------------------------------------------------------------------------------------------------------

Please READ BELOW to understand how Boom Cards work! This purchase will give you a PDF that will lead you to the Boom Learning platform.

THIS IS A DIGITAL RESOURCE, PLEASE TAKE THE TIME TO READ BELOW ABOUT THIS PRODUCT, AND CLICK ON THE FREEBIE TO SEE IF THIS IS SOMETHING THAT WILL WORK FOR YOU!⭐

****************** WHAT ARE BOOM CARDS? *********************

Boom Cards are self-grading, DIGITAL resources. To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options you'll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.

Boom Learning℠ also has premium accounts that offer assignment tools, class performance tracking, and much more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. Read here for details: http://bit.ly/BoomTrial. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins (which give instant feedback for decks that are self-grading).

*Boom Learning and Boom Cards are the trademarks of Boom Learning Inc. Used with permission.

Please follow me:

TeacherpayTeacher

Facebook

$0.80

【Rain rain go away - Counting the raindrop 1-10】Boom card| Distance Learning

By Chirp Chirp Education

Instill number concept to student by counting the raindrops.

Learn to count from 1 to 10.

Total 10 cards

To preview/play the cards before purchase:

Click here

-------------------------------------------------------------------------------------------------------------

Please READ BELOW to understand how Boom Cards work! This purchase will give you a PDF that will lead you to the Boom Learning platform.

THIS IS A DIGITAL RESOURCE, PLEASE TAKE THE TIME TO READ BELOW ABOUT THIS PRODUCT, AND CLICK ON THE FREEBIE TO SEE IF THIS IS SOMETHING THAT WILL WORK FOR YOU!⭐

****************** WHAT ARE BOOM CARDS? *********************

Boom Cards are self-grading, DIGITAL resources. To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options you'll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.

Boom Learning℠ also has premium accounts that offer assignment tools, class performance tracking, and much more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. Read here for details: http://bit.ly/BoomTrial. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins (which give instant feedback for decks that are self-grading).

*Boom Learning and Boom Cards are the trademarks of Boom Learning Inc. Used with permission.

Please follow me:

TeacherpayTeacher

Facebook

$0.60

Multiplication Table 1 to 12 | Boom Cards | Distance Learning

By Chirp Chirp Education

Boom cards

Practice Multiplication table from 1 to 12.

Not arrange in order.

Please preview/ play before purchase.

Click here

---------------------------------------------------------------------------------------------------------------------

-------------------------------------------------------------------------------------------------------------

Please READ BELOW to understand how Boom Cards work! This purchase will give you a PDF that will lead you to the Boom Learning platform.

THIS IS A DIGITAL RESOURCE, PLEASE TAKE THE TIME TO READ BELOW ABOUT THIS PRODUCT, AND CLICK ON THE FREEBIE TO SEE IF THIS IS SOMETHING THAT WILL WORK FOR YOU!⭐

****************** WHAT ARE BOOM CARDS? *********************

Boom Cards are self-grading, DIGITAL resources. To use Boom Cards, you must be connected to the Internet. Boom Cards play on modern browsers (Chrome, Safari, Firefox, and Edge). Apps are available for Android, iPads, iPhones, and Kindle Fires. For security and privacy, adults must have a Boom Learning account to use and assign Boom Cards. You will be able to assign the Boom Cards you are buying with "Fast Pins," (play provides instant feedback for self-grading Boom Cards). Fast Play is always a free way for students to engage with Boom Cards decks. For additional assignment options you'll need a premium account. If you are new to Boom Learning, you will be offered a free trial of our premium account. Read here for details: http://bit.ly/BoomTrial.

Boom Learning℠ also has premium accounts that offer assignment tools, class performance tracking, and much more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. Read here for details: http://bit.ly/BoomTrial. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins (which give instant feedback for decks that are self-grading).

*Boom Learning and Boom Cards are the trademarks of Boom Learning Inc. Used with permission.

Please follow me:

TeacherpayTeacher

Facebook

$1.20

Morning Calendar

By Susan Wolfe

Digital Full Year Primary Calendar Power Point 100 + pages

Can be printed to smart notebook or uploaded to Google Drive

Reuse Each School Year.

Includes instructions.

Includes many learning songs with physical exercise for students to follow (gets in your daily physical activity.)

Includes links to the Weather Network

Days of the Week

Months of the Year

12 Months of calendars with patterning

11 months of weather graphs

11 Months of Non-Standard Measurement

Language: Letter blends, phonics, shared reading and writing, nouns, verbs, adjectives.

Math: Covers all math strands

probability, measurement, time, temperature (both Fahrenheit and Celsius)

Money: American, Canadian, UK Currency

Base 10, Number line, Number Bonds, Decomposing Numbers, Addition, Subtraction, Patterning. Graphing, Comparing Numbers, 10 Frames and much more.

$9.99

Sort the Attributes

By Susan Wolfe

Editable PowerPoint: Sorting shapes by attributes using blocks

Interactive Learning

Can be printed to Smart Notebook or uploaded to Google Slides

Change the attributes each day.

Free

Primary Resources Bundle

By Susan Wolfe

Includes Classroom Job Chart with Pictures

Visual Schedule Cards

Primary Morning Calendar with Math and Language

Days of the Week and Months of the Year Posters

Number Words Posters

Monthly Drag and Drop Calendars

Editable classroom labels with pictures

Teddy Bear Student Name Cards/Labels

Primary Expectations pp/printable with link to free online classroom management tools.

Recording sheet for students with needs

$32.99
$28.00
ViewCollection

Digital Scavenger Hunt - Measurement Activity

By KJ Inspired Resources

Need a hands-on way to review measurement with your students? This digital scavenger hunt reviews weight, height, and length. This is perfect to use during virtual learning or projected on your whiteboard in your classroom. This resource also includes a recording sheet to go along with the digital scavenger hunt.

How to use:

  • Project one scavenger hunt slide at a time.
  • Students will get up and move through the classroom/their house and find an object that fits the scavenger hunt slide description. (example: Find an object that is longer than a marker.)
  • Students will come back and share the object they found! Students can also record their answers on the recording sheet provided.

What's included?

  • 15 measurement scavenger hunt slides
  • 1 recording sheet

Vocabulary phrases you will see:

  • longer than, shorter than, heavy, light, long, short, heavier than, lighter than, same length

Ways to use this product:

  • Whole group lesson/game
  • Whole group review
  • Quick sub plans
  • Math small groups

Click HERE****to see our other scavenger hunt resources!

Follow KJ Inspired Resources:

TeachShare Store

Instagram

Tik Tok

*Note this product may be used in brick and mortar classes as well as virtual systems like Outschool

$1.50