8th Grade ELA Test Prep Internet Activities

Figurative Language Digital Boom Cards- Distance Learning

By Educate and Create

Digital Task Cards are a great way to help your students practice figurative language! These cards can work on a computer or mobile device! No printing of cutting just assign the deck to your students and you are ready to go! Boom Learning is free to sign up for. Students get immediate feedback and teachers can take advantage of reporting tools. Easy and effective! Great for distance learning or in a digital classroom. A total of 23 task cards.

*****READ MORE ABOUT BOOM CARDS: Boom Cards are self-grading, DIGITAL resources. They live in the cloud. They can't be printed. They play on most modern browsers, Android, iPads, iPhones, and Kindle Fires. You open a Boom Learning℠ account to play them (to protect the children). Create Fast Play pins to assign your Boom Cards to students.

Boom Learning also has premium accounts. Premium accounts offer advanced assignment tools, individual and whole class performance tracking, and more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins.

***Did you know??? You can use Boom Cards in Google Classroom™! Just CLICK HERE to find out how!

$3.00

Best Interactive ELA Who Wants to Be A Millionaire Greek & Latin Root Affix Game

By zaney laney learning

Who Wants to Be an Millionaire: Prefixes, Suffixes, and Roots (Oh my!) Digital makes it easy! Differentiated learning makes reviewing affixes fun! Animated, automated, with video/audio engagement, this is the best ELA-related Who Wants to Be a Millionaire game experience on this marketplace! Elevate your English Language Arts (ELA) classroom review sessions with this digital, dynamic, and interactive Millionaire game that offers unlimited replay and is designed to make learning about affixes (prefixes and suffixes), base words, and roots (Greek, Latin, etc.) fun and engaging for students of all ages.

This digital Millionaire game focuses on English Language Arts (ELA), with a particular emphasis on identifying, decoding, and comprehending prefixes, suffixes, base words, and Greek, Latin, and other roots. This differentiated Who Wants to Be a Millionaire game is perfect for test prep, topic review, early finishers, end-of-year review, or just a lively classroom activity.

My Who Wants to be a Millionaire-style game mimics the excitement of the popular TV show while reinforcing what you’ve taught about prefixes, suffixes, base words, and roots, but with animation, automation, and a few fun and engaging twists. If you are ready to take your class through a next-level Who Wants to Be a Millionaire experience, this is the game for you! So let me ask, "who wants to score a million points?"

Key Features:

  • Interactive Gameplay: Students advance through one round of 12 increasingly challenging topics. The game includes three boosters — Go Halfsies, Text a Buddy, and Poll the Audience — to help students when they’re stumped.

  • Differentiated: Learners choose their review:

    • Timed and scored
    • Timed only
    • Scored only
    • No pressure

  • Engaging: You’ll find learners amazed and sometimes even laughing out loud when they discover that some of the Text a Buddy boosters include school-approved texting lingo, emojis, dad jokes, a working “x” key, diverse buddies, and even occasional reminders from their “teacher”. Also, learners will appreciate the additional opportunity to continue earning points even after they’ve answered a question incorrectly.

  • No Prep Whatsoever: This game is ready to use right out of the box —simply save the link as a Favorite and share with learners accordingly.

  • Comprehensive: Check out these categories!

    • 1K – 10K: Define and identify prefixes, suffixes, base words, and roots
    • 15K – 50K: Consider affixes to decode and build words
    • 75K – 500K: Distinguish words with similar roots
    • 750K – 1 Million: Align affixes to parts of speech

Play the preview version to see this in action.


Benefits:

  • Reinforces key concepts in an engaging, memorable way
  • Encourages critical thinking and decision-making under pressure
  • Supports differentiated instruction allowing learners to choose their review
  • Promotes friendly competition when students try to outscore each other

Perfect For:

  • Test prep and review sessions
  • End-of-unit assessments
  • Substitute teacher plans
  • Engaging students in hybrid or virtual classrooms
  • Self-paced learning

Basic Features:

  • Standards Aligned: Meets TEKS, CCSS, and VA SOL.
  • Remote Learning Friendly: Online game. Internet required.
  • Fully Automated: Automatic scoring and self-correcting answer key. Learners get immediate notification of correct or incorrect answers.
  • Sleek and Professional: High-quality design with no annoying home or back button.
  • Unlimited Replay option: Questions are selected randomly from a pool. Each question level is aligned to at least 12 questions, and there are well over 170 questions in total. This makes it possible to produce a unique quiz with each replay attempt and ensures you get the biggest bang for your buck when you buy once and use forever. In addition, new questions will be added to the pool periodically to keep the pool robust and current.
  • Personalized Fun: Learners are acknowledged by the name they entered when launching the game.
  • Truly No Prep: Automatic scoring and answer key. Just open/send the link and go!
  • Copyright-friendly audio.
  • No macros = play on any device.
  • A Google account is not required!
  • Quick and Effective: 10 - 15 minutes = Perfect for a quick refresher or energizer.

Why Students Love It:

  • Differentiated review options empower students with the flexibility to engage in ways that best support their learning preferences while keeping them motivated and improving key skills.
  • Personalized recognition for correct answers encourages, motivates, and boosts engagement, as students feel that the game is tailored specifically for them.
  • Engagment through discovering various Easter eggs with the Text a Buddy booster.

Why Teachers Love It:

Teachers love how this game turns review sessions into a high-energy, student-centered activity. It’s a fantastic way to motivate students and help them retain important information. Plus, with the easy-to-use format, there’s no need to spend hours prepping!

What to Expect:

Please play the preview version before purchasing. This is the best way to understand how the game works and is also the best way to avoid surprises after purchase.

Because of the coding involved to produce this fully-automated, game with audio and animation, you may experience a slight delay between mouse clicks, depending on your Internet speed.

You'll receive a PDF file that includes a link to the online game. This content is not editable. If there is something you would like added, please let me know.

While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll be notified about any updates to this product.

Want more? Here's a preview of other learning games.

Help Me Get Better:

If you encounter any issues, please email me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product. Again, please play the preview version before purchasing. This is the best way to understand how the game works and is also the best way to avoid surprises after purchase.

$5.55

Subject- Verb Agreement: SAT Grammar Boom Cards- Distance Learning

By Educate and Create

Digital Task Cards are a great way to help your students with Subject-Verb Agreement for the SAT Writing and Language Section! These cards can work on a computer or mobile device! No printing of cutting just assign the deck to your students and you are ready to go! Boom Learning is free to sign up for. Students get immediate feedback and teachers can take advantage of reporting tools. Easy and effective! Great for distance learning or in a digital classroom. A total of 20 task cards.

*****READ MORE ABOUT BOOM CARDS: Boom Cards are self-grading, DIGITAL resources. They live in the cloud. They can't be printed. They play on most modern browsers, Android, iPads, iPhones, and Kindle Fires. You open a Boom Learning℠ account to play them (to protect the children). Create Fast Play pins to assign your Boom Cards to students.

Boom Learning also has premium accounts. Premium accounts offer advanced assignment tools, individual and whole class performance tracking, and more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins.

***Did you know??? You can use Boom Cards in Google Classroom™! Just CLICK HERE to find out how!

$3.00

Best Interactive ELA Who Wants to Be A Millionaire Greek & Latin Root Affix Game

By zaney laney learning

Who Wants to Be an Millionaire: Prefixes, Suffixes, and Roots (Oh my!) Digital makes it easy! Differentiated learning makes reviewing affixes fun! Animated, automated, with video/audio engagement, this is the best ELA-related Who Wants to Be a Millionaire game experience on this marketplace! Elevate your English Language Arts (ELA) classroom review sessions with this digital, dynamic, and interactive Millionaire game that offers unlimited replay and is designed to make learning about affixes (prefixes and suffixes), base words, and roots (Greek, Latin, etc.) fun and engaging for students of all ages.

This digital Millionaire game focuses on English Language Arts (ELA), with a particular emphasis on identifying, decoding, and comprehending prefixes, suffixes, base words, and Greek, Latin, and other roots. This differentiated Who Wants to Be a Millionaire game is perfect for test prep, topic review, early finishers, end-of-year review, or just a lively classroom activity.

My Who Wants to be a Millionaire-style game mimics the excitement of the popular TV show while reinforcing what you’ve taught about prefixes, suffixes, base words, and roots, but with animation, automation, and a few fun and engaging twists. If you are ready to take your class through a next-level Who Wants to Be a Millionaire experience, this is the game for you! So let me ask, "who wants to score a million points?"

Key Features:

  • Interactive Gameplay: Students advance through one round of 12 increasingly challenging topics. The game includes three boosters — Go Halfsies, Text a Buddy, and Poll the Audience — to help students when they’re stumped.

  • Differentiated: Learners choose their review:

    • Timed and scored
    • Timed only
    • Scored only
    • No pressure

  • Engaging: You’ll find learners amazed and sometimes even laughing out loud when they discover that some of the Text a Buddy boosters include school-approved texting lingo, emojis, dad jokes, a working “x” key, diverse buddies, and even occasional reminders from their “teacher”. Also, learners will appreciate the additional opportunity to continue earning points even after they’ve answered a question incorrectly.

  • No Prep Whatsoever: This game is ready to use right out of the box —simply save the link as a Favorite and share with learners accordingly.

  • Comprehensive: Check out these categories!

    • 1K – 10K: Define and identify prefixes, suffixes, base words, and roots
    • 15K – 50K: Consider affixes to decode and build words
    • 75K – 500K: Distinguish words with similar roots
    • 750K – 1 Million: Align affixes to parts of speech

Play the preview version to see this in action.


Benefits:

  • Reinforces key concepts in an engaging, memorable way
  • Encourages critical thinking and decision-making under pressure
  • Supports differentiated instruction allowing learners to choose their review
  • Promotes friendly competition when students try to outscore each other

Perfect For:

  • Test prep and review sessions
  • End-of-unit assessments
  • Substitute teacher plans
  • Engaging students in hybrid or virtual classrooms
  • Self-paced learning

Basic Features:

  • Standards Aligned: Meets TEKS, CCSS, and VA SOL.
  • Remote Learning Friendly: Online game. Internet required.
  • Fully Automated: Automatic scoring and self-correcting answer key. Learners get immediate notification of correct or incorrect answers.
  • Sleek and Professional: High-quality design with no annoying home or back button.
  • Unlimited Replay option: Questions are selected randomly from a pool. Each question level is aligned to at least 12 questions, and there are well over 170 questions in total. This makes it possible to produce a unique quiz with each replay attempt and ensures you get the biggest bang for your buck when you buy once and use forever. In addition, new questions will be added to the pool periodically to keep the pool robust and current.
  • Personalized Fun: Learners are acknowledged by the name they entered when launching the game.
  • Truly No Prep: Automatic scoring and answer key. Just open/send the link and go!
  • Copyright-friendly audio.
  • No macros = play on any device.
  • A Google account is not required!
  • Quick and Effective: 10 - 15 minutes = Perfect for a quick refresher or energizer.

Why Students Love It:

  • Differentiated review options empower students with the flexibility to engage in ways that best support their learning preferences while keeping them motivated and improving key skills.
  • Personalized recognition for correct answers encourages, motivates, and boosts engagement, as students feel that the game is tailored specifically for them.
  • Engagment through discovering various Easter eggs with the Text a Buddy booster.

Why Teachers Love It:

Teachers love how this game turns review sessions into a high-energy, student-centered activity. It’s a fantastic way to motivate students and help them retain important information. Plus, with the easy-to-use format, there’s no need to spend hours prepping!

What to Expect:

Please play the preview version before purchasing. This is the best way to understand how the game works and is also the best way to avoid surprises after purchase.

Because of the coding involved to produce this fully-automated, game with audio and animation, you may experience a slight delay between mouse clicks, depending on your Internet speed.

You'll receive a PDF file that includes a link to the online game. This content is not editable. If there is something you would like added, please let me know.

While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll be notified about any updates to this product.

Want more? Here's a preview of other learning games.

Help Me Get Better:

If you encounter any issues, please email me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product. Again, please play the preview version before purchasing. This is the best way to understand how the game works and is also the best way to avoid surprises after purchase.

$5.55

Irony Digital Boom Cards- Distance Learning

By Educate and Create

Digital Task Cards are a great way to help your students practice the 3 types of irony! Students will review situational, verbal, and dramatic irony. These cards can work on a computer or mobile device! No printing of cutting just assign the deck to your students and you are ready to go! Boom Learning is free to sign up for. Students get immediate feedback and teachers can take advantage of reporting tools. Easy and effective! Great for distance learning or in a digital classroom. A total of 20 task cards.

*****READ MORE ABOUT BOOM CARDS: Boom Cards are self-grading, DIGITAL resources. They live in the cloud. They can't be printed. They play on most modern browsers, Android, iPads, iPhones, and Kindle Fires. You open a Boom Learning℠ account to play them (to protect the children). Create Fast Play pins to assign your Boom Cards to students.

Boom Learning also has premium accounts. Premium accounts offer advanced assignment tools, individual and whole class performance tracking, and more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins.

***Did you know??? You can use Boom Cards in Google Classroom™! Just CLICK HERE to find out how!

$3.00

Cell phones in School: Argumentative prompt, articles, and outline sheet

By Educate and Create

Should students be allowed to use cell phones in school? This is an argumentative essay prompt, two articles, a graph, and outline sheet. Your kids will all have their own opinions about cell phone usage and whether or not schools should ban cell phones. This comes complete with rubric. This is a pdf.

*Update* Available under TeachShare Digital Resources which adds an interactive layer on top of the pdf for distance learning.

If you want the Google Drive editable version here it is

Looking for more argumentative prompts with articles?

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Cellphone Addiction: Informative Prompt, Outline, and Rubric

By Educate and Create

Explain the effects of cell phone addiction. This is an informative essay prompt, two articles, a graph, and outline sheet. Your kids will all learn something about cell phones that they may never thought of before. This comes complete with rubric

$3.00

The Taming of the Shrew Bundle.

By Educate and Create

This is a growing bundle. It currently includes a powerpoint, study guide, characterization flipbook, escape room, and quizzes. More shall be added as I finish more products.

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Essay Writing

By Educate and Create

Includes prompts for writing informative and argumentative essays. Also includes writing powerpoints, outlines, and rubrics

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Shakespeare Ultimate Bundle.

By Educate and Create

Shakespeare Ultimate Bundle. Includes resources for the following plays: Hamlet, As You Like It, Julius Caesar, King Lear, Macbeth, A Midsummer's Night Dream, Much Ado About Nothing, Othello, Romeo and Juliet, Taming of the Shrew, The Tempest, and The Twelfth Night. Great for covering Shakespeare at multiple grade levels or multiple plays. Includes different activities, study guides, games, and more. Works great as a school resource.

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Facebook: Argumentative prompt, articles, and outline sheet

By Educate and Create

Should you delete your Facebook account? This is an argumentative essay prompt, three articles, and outline sheet. Your kids will all have their own opinions about Facebook and whether or not having an account is a good idea. This comes complete with rubric.

*Update* Available under TeachShare Digital Resources which adds an interactive layer on top of the pdf for distance learning.

Looking for more argumentative prompts with articles?

Minimum Wage - Argumentative prompt, articles, and outline sheet

Cell phones in School: Argumentative prompt, articles, and outline sheet

Did Shakespeare write his own stuff?:Argumentative prompt, articles, and rubric.

Should Schools Ban Soda? - Argumentative prompt, articles, and outline sheet

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Taming of the Shrew Interactive Flipbook

By Educate and Create

This flip book goes through all 5 Acts of William Shakespeare's play. It also include a character map and background information to help your students successfully navigate through the text. Answer key is included and the questions are easy to answer while reading the Act or after the play is done. Easy to use and easy to grade. It makes a great study guide for students.

$4.50