2nd Grade Measurement Games

Juego del veo veo con relojes para practicar las en punto y las y media

By Ms Garcia Store

Este recurso es una herramienta educativa excepcional diseñada para estudiantes de primer grado que se encuentran en el proceso de aprendizaje de la lectura de la hora. El juego combina diversión y aprendizaje para reforzar la comprensión de las horas en punto y media.

Instrucciones:

  1. Preparativos: Imprima una hoja de 'Veo, veo...' para cada estudiante o pareja participante, junto con las 24 horas diferentes, que incluyen las 12 horas en punto y las 12 horas y media. Para mayor durabilidad, lamínelas, lo que permitirá reutilizarlas en futuras ocasiones.
  2. Numeración: Elija 9 de las 24 fichas y numérelas del 1 al 9 utilizando un rotulador borrable. Cada ficha contiene un espacio donde se puede colocar el número correspondiente.
  3. Disposición en el aula: Distribuya las 9 hojas con los horarios seleccionados alrededor del aula, asegurándose de que estén visibles para los estudiantes.

Desarrollo del Juego:

Envíe a sus estudiantes a completar sus hojas de 'Veo, veo...' de forma individual o en parejas. En cada hoja, encontrarán 9 relojes analógicos y 9 relojes digitales. Deberán dibujar las manecillas en los relojes analógicos con un marcador borrable y escribir la hora correspondiente en los relojes digitales.

Puede personalizar la dinámica del juego según sus preferencias, ya sea fomentando la cooperación entre los estudiantes o incentivando la competencia amigable.

Si desean volver a jugar, simplemente sustituyan los 9 relojes utilizados por otros de los 15 restantes, lo que proporciona una variación constante y diversión continua en el aprendizaje de la lectura del reloj.

Este recurso está disponible también en inglés

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$5.00

Telling Time I Spy game for whole and half hours

By Ms Garcia Store

Engaging "Telling Time I Spy" Game for First Graders!

Teaching kids to tell time has never been more exciting with our "Telling Time I Spy" game designed specifically for first graders. This resource offers a fun and interactive way for students to learn to read both whole and half-hour times.

How to Use the Resource:

1. Print and laminate the "I Spy..." paper for each student. Additionally, print the 24 different times, 12 corresponding to o'clock and the other 12 to half-past.

2. Laminate the clocks for reusability.

3. Choose 9 out of the 24 different hours and half-hours and number them from 1 to 9 using an erasable marker. Utilize the designated box for easy identification.

4. Place the 9 sheets with the selected times all over your classroom, making it a fun and engaging activity.

How to Play:

1. Send your students on a mission to fill out their "I Spy..." papers individually or in pairs. They will be required to draw the clock hands on each clock using an erasable marker and write the corresponding time in the digital clock format.

2. You have the flexibility to turn this activity into a cooperative or competitive game, depending on your preference and classroom dynamics.

3. If you wish to play the game again, simply exchange the 9 clocks with any of the remaining 15, offering endless opportunities for practice and excitement.

With our "Telling Time I Spy" game, your students will not only master the skill of reading time but also have a blast doing it! The interactive nature of the game ensures that learning becomes an enjoyable experience for every child. So, bring the thrill of "I Spy" to your time-telling lessons today!

This resource is also available in Spanish

More resources you might be interested in

Telling Time resources

Images used to create this resource

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$5.00

Matching Bundle One

By LittleStreams

A collection of matching activities including:

• Fractions, Decimals & Percentages Matching Puzzle

• Equivalent Fractions Matching Puzzle

• Telling the Time Matching Puzzle

• Graphs and Charts Matching Puzzle

• 3D Shapes Properties Matching Puzzle

$10.00
$6.00
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"I Spy" Telling Time game for whole and half hours, and all the quarters

By Ms Garcia Store

An exceptionally designed educational tool for first-grade students who are in the process of learning to read the time. The game combines fun and learning to reinforce understanding of o'clock, half-past hours, and all the quarters.

Preparation: Print an 'I Spy' sheet for each student or pair, along with the 48 different hours, including the 12 "o'clock," the 12 "and a half," the 12 "quarter past," and the 12 "quarter to." For added durability, laminate them, allowing for reuse on future occasions.

Numbering: Choose 9 of the 48 cards and number them from 1 to 9 using an erasable marker. Each card contains a space where the corresponding number can be placed.

Classroom Arrangement: Distribute the 9 sheets with the selected times around the classroom, ensuring they are visible to the students.

Gameplay: Instruct your students to complete their 'I Spy' sheets individually or in pairs. Each sheet contains 9 analog clocks and 9 digital clocks. They should draw the clock hands on the analog clocks with an erasable marker and write the corresponding time on the digital clocks.

You can customize the game's dynamics according to your preferences, whether by promoting cooperation among students or encouraging friendly competition.

If they wish to play again, replace the 9 clocks used with any of the remaining 39, providing a constant variation and ongoing fun while learning to read the clock.

This resource is also available in Spanish

More resources you might be interested in

Telling Time resources

Images used to create this resource

Pattern vector created by freepik - www.freepik.com

Icon vector created by macrovector - www.freepik.com

Mockup psd created by originalmockup - www.freepik.com

Happy pattern vector created by brgfx - www.freepik.com

$6.00

Juego del veo veo con relojes para practicar en punto, y media, y los cuartos

By Ms Garcia Store

Este recurso es una herramienta educativa excepcional diseñada para estudiantes de primer grado que se encuentran en el proceso de aprendizaje de la lectura de la hora. El juego combina diversión y aprendizaje para reforzar la comprensión de las horas en punto, las "y media", así como los "y cuarto" y los "menos cuarto".

Instrucciones:

  1. Preparativos: Imprima una hoja de 'Veo, veo...' para cada estudiante o pareja participante, junto con las 48 horas diferentes, que incluyen las 12 horas "en punto", 12 horas "y media", 12 horas "y cuarto" y 12 horas "menos cuarto". Para mayor durabilidad, lamínelas, lo que permitirá reutilizarlas en futuras ocasiones.
  2. Numeración: Elija 9 de las 48 fichas y numérelas del 1 al 9 utilizando un rotulador borrable. Cada ficha contiene un espacio donde se puede colocar el número correspondiente.
  3. Disposición en el aula: Distribuya las 9 hojas con los horarios seleccionados alrededor del aula, asegurándose de que estén visibles para los estudiantes.

Desarrollo del Juego:

Envíe a sus estudiantes a completar sus hojas de 'Veo, veo...' de forma individual o en parejas. En cada hoja, encontrarán 9 relojes analógicos y 9 relojes digitales. Deberán dibujar las manecillas en los relojes analógicos con un marcador borrable y escribir la hora correspondiente en los relojes digitales.

Puede personalizar la dinámica del juego según sus preferencias, ya sea fomentando la cooperación entre los estudiantes o incentivando la competencia amigable.

Si desean volver a jugar, simplemente sustituyan los 9 relojes utilizados por otros de los 39 restantes, lo que proporciona una variación constante y diversión continua en el aprendizaje de la lectura del reloj.

Este recurso está disponible también en inglés

¡Valoramos tu opinión! Por favor, tómate un momento para dejar una reseña y compartir tus comentarios sobre este recurso educativo. Tus opiniones no solo nos ayudan a mejorar, sino que también brindan información valiosa para otros educadores que buscan enriquecer sus aulas. ¡Apreciamos tu apoyo!

Más recursos que te pueden interesar

Telling Time resources

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$6.00

Hands On Back to School Activities - Kindergarten Math and Literacy Bundle

By The Chatty Kinder

Are Back to School Activities for Kindergarten at the top of your list right now? Are you also looking for engaging and hands-on math and literacy centers for your learners? Well, these Back to School Math and Literacy Centers are perfect for some Hands-on Back to School Activities for your Kindergarten learners. Each Back to School Center provides the perfect way to incorporate math, literacy and fine-motor skills into your everyday learning centers!

This Kindergarten Back to School Activity Bundle currently contains 28 resources with tons of math and literacy centers and activities including matching games, puzzles and clip cards. The activities include development of fine motor skills, recognizing the alphabet and numbers, and matching activities, ensuring there are activities for learners of all abilities. For a detailed look at all the Hands-on Back to School Activities included in this resource, please look at the preview above.

Black and White versions of all the activities are included wherever possible, except for those which include color as part of the activity.

What You Get In This Bundle: 

  1. Alphabet Matching Activity
  2. Beginning Sounds Match-up
  3. Number Sense Match-up
  4. Build a Silly School Sentence
  5. CVC Word Mat
  6. Non-Standard Measurement Mats
  7. Color Sort and Match Activity
  8. Count and Match
  9. Alphabet Clip Cards
  10. Number Clip Cards
  11. Medial Sound Sort
  12. Matching Emotions
  13. Sequencing Puzzles (Only in Color)
  14. Alphabet Tracing Strips
  15. Crayon Alphabet Flip and Trace
  16. Crayon Number Flip and Trace
  17. Fine Motor Tracing
  18. Math Mystery Puzzles
  19. Number Tracing Strips
  20. Paint Splat Patterns
  21. Pencil Rhyming Puzzles
  22. 2D Shape Sorting Mats
  23. Literacy Mystery Puzzles
  24. Ten Frame Mats
  25. Addition and Subtraction Task Cards
  26. Playdough Counting Mats
  27. Spot the Difference - Visual Discrimination
  28. Syllable Sort

How To Use These Hands On Activities 

  • Print activities on cardstock and/or laminate them for sturdiness 
  • Implement as small group activities or independent work 
  • Implement during literacy and math centers

If you like this resource, I'd love to hear from you!

Earn yourself TeachShare credits for future purchases by leaving a review of this product. Your feedback is important to me and is greatly appreciated.

If You Need More Kindergarten Centers, Check Out These Ready-to-Go Options: 

Kindergarten Winter Math and Literacy Centers BUNDLE

Hands-On Spring Activities for Kindergarten | Math and Literacy Centers

Have a Question?

Please email me at thechattykinder@gmail.com

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Connect4 - Edición adivina la hora

By Ms Garcia Store

Aprende a decir la hora de una manera divertida y atractiva con esta versión única del clásico juego.

Modos de Juego:

  1. Conecta 4 del Tiempo - Adivina la Hora: ¡Desafía tus habilidades para decir la hora en este emocionante modo de juego! Coloca estratégicamente tus fichas en el tablero y adivina la hora correcta que muestran los relojes. Conecta cuatro discos en fila mientras perfeccionas tus habilidades para decir la hora. Este modo ofrece una manera entretenida de reforzar los conceptos de tiempo y fomenta la competencia amistosa.
  2. Conecta 4 - Modo Clásico: Experimenta la jugabilidad clásica del Conecta 4 sin preguntas. Disfruta de la emoción atemporal de conectar cuatro discos en fila mientras afinas tu pensamiento estratégico y tus habilidades de toma de decisiones. Este modo es perfecto para aquellos que buscan una experiencia tradicional del Conecta 4.
  3. Modo de Práctica del Tiempo: Sumérgete en el mundo de decir la hora sin la presión del juego. Nuestro modo de práctica te permite interactuar con los relojes y practicar la lectura del tiempo a tu propio ritmo. Ya sea que estés comenzando a aprender o buscando dominar la habilidad de leer relojes, este modo proporciona un entorno libre de estrés para mejorar tus habilidades.

Cómo Jugar al Conecta 4 del Tiempo:

  • Los jugadores deben conectar cuatro discos del mismo color en fila para ganar.
  • Solo se juega una ficha a la vez.
  • Los jugadores pueden adoptar estrategias ofensivas o defensivas.
  • El juego termina cuando hay una fila de cuatro discos o un empate.
  • El jugador que empezó el juego anterior juega segundo en el siguiente.

Cómo Jugar al Conecta 4 del Tiempo con Preguntas:

  • Divide tu clase en 2 equipos.
  • Los jugadores deben conectar cuatro discos del mismo color en fila para ganar. Solo se juega una ficha a la vez.
  • Los jugadores pueden adoptar estrategias ofensivas o defensivas.
  • Si un jugador quiere colocar su ficha en un espacio con una pregunta, primero debe resolverla. Haz clic en el símbolo de pregunta y esta desaparecerá. Clica entonces en una de las cartas de pregunta (cartas rojas para principiantes y cartas azules para momentos más desafiantes). Las preguntas se mostrarán al azar entre el set de preguntas seleccionadas. Responde correctamente para seguir jugando y colocar así tu ficha; de lo contrario, perderás tu turno.
  • Las respuestas se mostrarán en un reloj digital y en forma escrita y hablada.
  • El juego termina cuando uno de los dos equipos o jugadores forma una fila de cuatro discos, o cuando se completan todos los huecos sin hacerlo. Este último caso serían tablas.
  • El jugador que empezó el juego anterior juega segundo en el siguiente.
  • De los 42 espacios, hay 25 símbolos de pregunta. Diecisiete espacios no requieren responder preguntas para colocar una ficha.

Hay dos conjuntos de preguntas:

  1. Conjunto de Principiantes de 24 preguntas (Cartas rojas): Estas preguntas están diseñadas para principiantes y solo muestran relojes configurados en horas en punto y y media.
  2. Conjunto Avanzado de 58 preguntas (Cartas azules): Este conjunto presenta preguntas más desafiantes con relojes que muestran cualquier hora posible.

Siéntete libre de utilizar estos conjuntos para adaptar el nivel de dificultad del juego según las habilidades del jugador.

Nota Importante:

Este recurso es un archivo de PowerPoint con Macros habilitadas. Por favor, no compres este recurso si no tienes experiencia con este tipo de archivo o si tienes reservas al respecto. Habilitar las Macros es necesario para disfrutar de todas las funciones interactivas del juego. Si tienes preocupaciones de seguridad, te recomendamos optar por una futura versión de nuestro juego que no requerirá Macros pero no podrá brindarte preguntas al azar.

Ya sea que seas un profesor que busca hacer que la lectura del tiempo sea atractiva para tus estudiantes, un padre que busca una forma creativa de enseñar a tu hijo, o una persona ansiosa por dominar la habilidad de leer relojes, "Conecta 4 del Tiempo" tiene algo para todos. Con la opción de jugar con o sin preguntas y un modo de práctica dedicado, puedes adaptar tu experiencia de aprendizaje a tus necesidades específicas.

Embárcate en un viaje de aprendizaje y risas con "Conecta 4 del Tiempo - Edición de Lectura del Tiempo". Afilia tus habilidades para leer el tiempo mientras te diviertes con amigos y familiares. ¡Prepárate para conectar, planificar y aprender como nunca antes!

Gracias a todos los diseñadores gráficos y de sonido que me permitieron usar sus gráficos y efectos de sonido para la creación de este recurso:

Image by Freepik

Vídeo de jorono de Pixabay

Image by brgfx on Freepik

Sound Effect from Pixabay

Pattern vector created by freepik - www.freepik.com

Icon vector created by macrovector - www.freepik.com

Mockup psd created by originalmockup - www.freepik.com

Happy pattern vector created by brgfx - www.freepik.com

$8.50

Time Connect4 - Time Reading Edition

By Ms Garcia Store

Learn to tell the time in a fun and engaging way with this unique twist on the classic game.

Game Modes:

1. Time Connect4 - Guess the Time:

Challenge your time-telling skills in this exciting game mode! Strategically place your tokens on the board and guess the correct time shown on the clocks. Connect four discs in a row while honing your time-telling abilities. This mode offers an entertaining way to reinforce time concepts and encourages friendly competition.

2. Connect4 - Classic Mode:

Experience the classic Connect Four gameplay without questions. Enjoy the timeless excitement of connecting four discs in a row while refining your strategic thinking and decision-making skills. This mode is perfect for those looking for a traditional Connect Four experience.

3. Time Practice Mode:

Immerse yourself in the world of time-telling without the pressure of gameplay. Our practice mode allows you to interact with the clocks and practice reading the time at your own pace. Whether you're just starting to learn or aiming to master the skill of reading clocks, this mode provides a stress-free environment to enhance your skills.

How to Play Time Connect4:

  • Players aim to connect four discs of the same color in a row to win.
  • Only one piece is played at a time.
  • Players can take offensive or defensive strategies.
  • The game ends when there is a 4-in-a-row or a stalemate.
  • The previous game's starter goes second in the next game.

How to Play Time Connect4 - Guess the Time:

  • Divide your class into 2 teams.
  • Players aim to connect four discs of the same color in a row to win.
  • Only one piece is played at a time.
  • Players can take offensive or defensive strategies.
  • If a player wants to put their piece in a space with a question, they must clear it first. Click on the question symbol and then on one of the question cards (red cards for beginners and blue cards for more challenging times) The questions will be displayed randomly among the selected set questions. Answer correctly to keep playing and place your disc; otherwise, you lose your turn.
  • Answers will be displayed both on a digital clock, and in written and spoken form, both in their British and American ways.
  • The game ends with a 4-in-a-row or a stalemate.
  • The previous game's starter goes second in the next game.
  • Among the 42 spaces, there are 25 question symbols. Seventeen spaces do not require answering questions to place a disc.

Please note that there are two sets of questions:

1. Beginner Set of 24 questions (Red cards): These questions are designed for beginners and only display clocks set to o'clock and half past times.

2. Advanced Set of 58 questions (Blue cards): This set features more challenging questions with clocks showing any possible time.

Feel free to use these sets to tailor the difficulty level of the game according to the player's skills.

Important Note:

This resource is a PowerPoint file with enabled Macros. Please do not purchase this resource if you do not have experience with this type of file or if you are wary of them. Enabling Macros is necessary to enjoy all the interactive features of the game. If you have security concerns, we recommend opting for a future version of our game that will not require Macros but won't be able to give you random questions.

Whether you're a teacher looking to make time reading engaging for your students, a parent seeking a creative way to teach your child, or an individual eager to master the skill of reading clocks, "Time Connect4" has something for everyone. With the option to play with or without questions and a dedicated practice mode, you can tailor your learning experience to your specific needs.

Embark on a journey of learning and laughter with "Time Connect4 - Time Reading Edition". Get ready to connect, strategize, and learn like never before!

Thank you to all the graphic and sound designers that let me use their graphics and sound effects for the creation of this resource:

Image by Freepik

Vídeo de jorono de Pixabay

Image by brgfx on Freepik

Sound Effect from Pixabay

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Icon vector created by macrovector - www.freepik.com

Mockup psd created by originalmockup - www.freepik.com

Happy pattern vector created by brgfx - www.freepik.com

$8.50

3rd Grade Area & Perimeter - Anchor Charts, Games, Practice Activities & Reviews

By Curious Classroom Adventures

Bring the fun to 3rd grade math lessons on area and perimeter! Would you love to see your students actively engaged in learning about area and perimeter? Even looking forward to math block each day as the best part of the day? If so, this high-engagement, activity-driven 3rd grade math unit on area and perimeter is perfect for you. Yep…a whole unit on area and perimeter, ready to go! Just print and gather a few handy supplies.

This area and perimeter unit is designed for high engagement and an interactive classroom. Whether you enjoy breaking your class up into smaller groups to utilize guided math and math centers or you prefer to keep them together for large group instruction, you will have everything you need included in this area and perimeter unit. Add a few dice and a couple packs of dollar-store playing cards to watch math come alive! 

Each area and perimeter math lesson includes:

  • a mini-lesson so you can model the concept for your students
  • an anchor chart to assist with visual learning and reference
  • a peer practice activity to allow students to practice the concept with classmates
  • an interactive notebook entry
  • a math game to be played with a partner or group
  • a paper assignment for practice or homework
  • answer key

To complete your plans for area and perimeter, this unit also includes:

  • an overview of the unit-letting you know which order to teach the lessons
  • An end-of-unit review notebook entry
  • An end-of-unit interactive review activity
  • An end-of-unit assessment and answer key

This is a comprehensive area and perimeter unit covers the 3rd-grade CCSS for math and math TEKS related to area and perimeter. 

4 INSTRUCTIONAL LESSONS + 1 REVIEW LESSON + 1 ASSESSMENT. 

The following lessons are included in this area and perimeter unit:

➡️ Area of Regular Shapes Lesson Plan Game and Activities for 3rd Grade Math

➡️ Area of Irregular Shapes Lesson Plan Game and Activities for 3rd Grade Math

➡️ Perimeter Lesson Plan Game and Activities for 3rd Grade Math

➡️ Using Formulas for Perimeter Lesson Plan Game and Activities for 3rd Grade

This area and perimeter unit is an effective and easy-to-implement plan to meet the increased expectations for rigor in math classrooms while still feeding your student’s need for play. The lessons and activities in this area and perimeter unit can each be used independently or woven together into a guided math block.  

An example of a 90-minute daily math block might look like this: 

  • Whole group mini-lesson 10-15 minutes
  • Peer practice follow-up activity 10-15 minutes
  • Group time organization-assign students to groups and front load the directions for small group and station tasks
  • Rotating station work-60 minutes broken up into 20 min chunks.
  • Station 1: Teacher table-we dig deeper and complete the worksheet, reteaching or extending as needed. (BONUS-I grade the papers as we go!)
  • Station 2: Notebooking-students add the INB pieces to their notebooks and work the math included
  • Station 3: Game of the day with a recording sheet (sometimes I even send these home for homework so parents can see how much fun their kids are having learning about area and perimeter!)

OPEN THE PREVIEW FILE FOR A CLOSER LOOK!

Check out what teachers like you are saying about this area and perimeter unit:

⭐️⭐️⭐️⭐️⭐️  Super fun!! I love the variety and interaction.  Quick use also.  TY!! -Sunshine

⭐️⭐️⭐️⭐️⭐️ This was a great resource to practice area and perimeter. Thank you! -Lauren

⭐️⭐️⭐️⭐️⭐️ This is a very thorough resource that helps review area and perimeter concepts in an engaging way! -Paige

Looking to save even more time and take advantage of the biggest discounts, you can bundle the whole year and save.

3rd Grade Math Curriculum YEAR LONG BUNDLE - Lesson Plans, Games, and Activities

______________________________________________________________

More resources from Curious Classroom Adventures:

3rd Grade Math Anchor Charts and Math Posters - Math Reference Sheets

Problem of the Day for Math Talks and Number Talks - YEAR LONG RESOURCE

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Permission granted to copy for single classroom use only.

Sharing is kind! Please purchase additional licenses if you intend to share this product.

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