12th Grade Halloween Assessment

The Fall of the House of Usher Activity Bundle

By Language Arts Excellence

This resource features a bundle of all of our lesson plans, materials, and activities for Edgar Allan Poe's tale of the original haunted house, The Fall of the House of Usher. Each product is thoughtfully crafted and allows students to think outside the box by delving deeply into the story's themes, characters, vocabulary, and plot development. Lessons have all been classroom-tested and allow for differentiation while encouraging optimal student engagement. This activity bundle provides a week's worth of material to bring the story to life!

Included in this Bundle:

  • The Fall of the House of Usher Literature Guide: This resource features a comprehensive Common Core-aligned literature guide for use while reading the story. The packet provides an excellent basis for comprehension and vocabulary acquisition for the short story and encourages students to think critically about Poe's use of literary elements, figurative language, plot elements, and symbolism. Also included is a creative "Snap Chat!" activity that will bring the story to life in the 21st century. A full answer key is provided along with two bonus student-tested lesson plans. The wide range of activities in this guide will keep your students engaged in this difficult story and help them to gain a deep understanding of one of the most shocking tales of American literature.

  • The Fall of The House of Usher Anticipation Guide and Lesson Plan (also included within Literature Guide): This resource features an anticipation guide for the story and a detailed lesson plan that I believe is the absolute best way to approach a new story. Using a non-intimidating method called "Numbered Heads", this activity will get your students thinking, writing, conversing, and reporting about themes you will be encountering during your study of The Fall of the House of Usher and your overall Poe unit. This lesson is particularly useful for Poe's tale which can be difficult for students to understand at first. I am confident that your students will enjoy this thoughtful, engaging activity and beg you to begin reading Poe's tale of the most haunted of houses!

  • The Fall of the House of Usher ESCAPE ROOM: This meticulously-crafted resource features all of the materials you need to conduct a full-length Escape Room for The Fall of the House of Usher. Planning an escape room may seem like quite the daunting task (and it is!), but this product provides everything from the basics and set-up instructions to signs and answer keys so that yours runs smoothly from start to finish. The activity involves movement, energy, creative thinking and most of all, collaboration. It is the perfect activity for Halloween, Poe's Death Day on October 7, or any day you want to shake it up with your students without sacrificing learning. Your students will be having so much fun that they won’t even realize the higher order thinking skills they are applying in the playing of this game!

  • The Fall of the House of Usher Socratic Seminar: This resource features lesson plans and materials to conduct a formal set of Socratic Seminars for The Fall of the House of Usher. Socratic Seminars (or "Fish Bowl" Conversations as referred to in this resource) are higher order ways of assessing whether your students are able to understand and react to your class texts. These seminars rely on the power of inquiry and allow students to take the lead in their learning and discussion. The only problem? They require a great deal of preparation. Fortunately, this student-tested resource includes everything you need to conduct a structured and formal set of Socratic Seminars in your classroom surrounding The Fall of the House of Usher... and no preparation is required by you at all.

  • Full Text of the The Fall of the House of Usher

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The Lottery Escape Room Bundle - In-Class and Digital

By Language Arts Excellence

This bundle includes the in-class and digital version of our The Lottery Escape Rooms!

There is no wonder why escape rooms are so popular; they are highly engaging and encourage people to work together and think creatively in order to solve different puzzles... all while trying to beat the clock. Now, you can facilitate our popular The Lottery Escape Rooms in the classroom and at home for distance learning with this meticulously-crafted bundle. Planning an escape room may seem like quite the daunting task, but this product provides everything from the basics and set-up instructions to signs and answer keys so that yours run smoothly from start to finish. All tasks are skills-based so that with these fun lessons, learning is not sacrificed. Whether they are in school or at home, your students will be having so much fun that they won’t even realize how much they've learned about the short story.

How does it work?

In this escape room, students will try to escape the picturesque American town with a dark secret by solving 5 different skills-based puzzles, deciphering an encrypted message, and finding clues along the way.

  • Close Read: In the first task, students must answer challenging multiple choice questions about The Lottery. The corresponding letters of the correct answers reveal their first code.
  • Vocab Challenge: In the second task, students must fill in the blanks with vocabulary words from the text. Shaded boxes within the correct answers form their second code.
  • Character IDs: In the third task, students must fill in a blank character chart about important characters in the story. When assembled correctly, letters of the correct answers reveal the third code.
  • Criss-Cross: In the fourth task, students must solve a crossword puzzle with questions about literary elements and plot events of the story. Circled boxes on the crossword once unscrambled will reveal the code.
  • Encrypted Message: In the fifth and final task, students must decipher an encrypted message (a quote from The Lottery) using clues they collected during the first four tasks. When the message is written on the scroll, final question is answered, and booklet brought to you, they can finally escape before it is their turn to pick from the dreaded black box.

In-Class Escape Room Includes:

- Escape Room Basics

- Detailed Day-Of Instructions

- Escape Room Print Checklist

- Student Teams Chart

- Welcome Sign for Your Door

- Materials for 5 Tasks: task signs to be folded upright, task instructions (2 per page for easy printing), and necessary information to be kept at stations

- Student Answer Booklet

- Teacher Answer Keys

- Escape Room Reflection for homework or in-class writing activity

- Theme Reflection for homework assignment or in-class writing activity

Digital (Paperless) Escape Room Includes:

- Instructions for how to access and share escape room and answer key through Google Drive

- Materials for 5 Tasks: digital task signs, detailed task instructions, and worksheets

- Digital Student Answer Booklet

- Digital Teacher Answer Key

*Note that this is the digital version of the escape room; tasks are identical, just reformatted for digital experience. Requires use of Google Slides.*

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The Fall of the House of Usher Escape Room Bundle - In-Class and Digital

By Language Arts Excellence

This bundle includes the in-class and digital version of our Fall of the House of Usher Escape Rooms!

There is no wonder why escape rooms are so popular; they are highly engaging and encourage people to work together and think creatively in order to solve different puzzles... all while trying to beat the clock. Now, you can facilitate our popular Fall of the House of Usher Escape Rooms in the classroom and at home for distance learning with this meticulously-crafted bundle. Planning an escape room may seem like quite the daunting task, but this product provides everything from the basics and set-up instructions to signs and answer keys so that yours run smoothly from start to finish. All tasks are skills-based so that with these fun lessons, learning is not sacrificed. Whether they are in school or at home, your students will be having so much fun that they won’t even realize how much they've learned about the short story.

How does it work?

In this digital escape room, students will try to escape out of the haunted house of Usher by solving 5 different skills-based puzzles, discovering a hidden message, and finding clues along the way.

  • Plot Diagram: In the first task, students must order the plot events of The Fall of the House of Usher on Freytag's Pyramid. Once solved, corresponding letters reveal the first code.
  • Figuratively Speaking: In the second task, students must identify 9 types of figurative language within the short story. Highlighted boxes in the correct answers will reveal the code.
  • Criss-Cross: In the third task, students must solve a crossword puzzle with questions about literary elements and plot events of the story. Shaded boxes on the crossword once unscrambled will reveal the code.
  • Vocab Match Up: In the fourth task, students must fill in the blanks with vocabulary words from The Fall of the House of Usher. When matched correctly, shaded boxes reveal the code.
  • Hidden Message: In the fifth and final task, students must decipher an encrypted message (a quote from The Fall of the House of Usher) using clues they collected during the first four tasks. When the message is written on the scroll and brought to you, they can finally escape the haunted house of Usher.

In-Class Escape Room Includes:

- Escape Room Basics

- Detailed Day-Of Instructions

- Escape Room Print Checklist

- Student Teams Chart

- Welcome Sign for Your Door

- Materials for 5 Tasks: task signs to be folded upright, task instructions (2 per page for easy printing), and necessary information to be kept at stations

- Student Answer Booklet

- Teacher Answer Keys

- Visual "Keys"

- Escape Room Reflection for homework or in-class writing activity

- Theme Reflection for homework assignment or in-class writing activity

Digital (Paperless) Escape Room Includes:

- Instructions for how to access and share escape room and answer key through Google Drive

- Materials for 5 Tasks: digital task signs, detailed task instructions, and worksheets

- Digital Student Answer Booklet

- Digital Teacher Answer Key

*Note that this is the digital version of the escape room; tasks are identical, just reformatted for digital experience. Requires use of Google Slides.*

___________________________________________________________________________

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$17.50
$13.50
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