12th Grade Classroom Management Activities

IMPULSE CONTROL - Small Group Counseling Curriculum - HIGH SCHOOL

By All Therapy Resources

Let’s Pause" Impulse Control Curriculum

"Let's Pause" is a comprehensive research based impulse control curriculum designed specifically for high school students aged 14-18.

This dynamic program is thoughtfully crafted to empower participants with essential skills for managing impulses, making thoughtful choices, and building emotional regulation. "Let's Pause" provides a structured and nurturing curriculum where young learners can explore the world of impulse control through interactive activities and engaging discussions in a small group setting. Comprising of 10 sessions, each session is designed to cater to the unique needs and developmental stages of high school students:

TEN SESSIONS INCLUDE:

Session 1: Welcome & Introduction to the Group

Session 2: What is Impulse Control?

Session 3: Our Remote Control - Pause/Think/Act

Session 4: Coping Skills and Strategies

Session 5: Perspective Taking

Session 6: Choices and Consequences

Session 7: Conflict Resolution

Session 8: Problem Solving

Session 9: In and Out of Your Control

Session 10: Termination and Review

The "Let's Pause" Impulse Control Curriculum for high school students is designed to foster self-awareness, promote emotional regulation, and build essential life skills, all while creating a supportive and engaging learning environment.

TEN SESSIONS INCLUDE:

Session 1: Welcome & Introduction to the Group

Session 2: What is Impulse Control?

Session 3: Our Remote Control - Pause/Think/Act

Session 4: Coping Skills and Strategies

Session 5: Perspective Taking

Session 6: Choices and Consequences

Session 7: Conflict Resolution

Session 8: Small, Medium & Big Problems

Session 9: In and Out of Your Control

Session 10: Termination and Review

The "Let's Pause" Impulse Control Curriculum for high school students is designed to foster self-awareness, promote emotional regulation, and build essential life skills, all while creating a supportive and engaging learning environment.

This Impulse Control "Let's Pause" Small Group Counseling Curriculum includes:

  • Note to Counselors
  • Objectives & Goals
  • Group Session Overview
  • ASCA Mindset and Behavior STANDARDS
  • Binder Cover Page & Spine Options
  • Teacher Nominations and Follow Up Forms
  • Parent/Guardian Letter and Consent Form
  • Group Planning Sheet
  • Name Tags
  • Group Member Reminders
  • Group Attendance Record
  • Student Pre & Post Outcome Measures
  • Teacher Pre & Post Outcome Measures
  • Additional Data Collection
  • Confidentiality Sign
  • Passes - Hall, Class, Counselor, Social Worker & Psychologist
  • Student Desk Reminders
  • Counselor Chats Handout
  • Certificates

TEN SESSIONS INCLUDE:

Below are the specific details for each individual session which can be used in isolation or as a comprehensive anger management curriculum.

1.Session 1: Welcome & Introduction to the Group In this session, students are introduced to the purpose of the group, setting the stage for a journey of self-discovery and growth. Expectations for the sessions ahead are discussed, creating a sense of belonging.

2.Session 2: What is Impulse Control? Students delve into the concept of impulse control, understanding why it's important and how it can positively impact their lives. This session lays the groundwork for the entire program.

3.Session 3: Our Remote Control - Pause/Think/Act Through interactive activities, participants learn the power of pausing before reacting impulsively. They explore the metaphor of a remote control for self-control and practice the essential skills of pausing, thinking, and acting mindfully.

4.Session 4: Coping Skills and Strategies Students are introduced to a toolkit of coping skills and strategies that empower them to navigate moments of impulsivity. These practical techniques equip participants to better handle challenging situations.

5.Session 5: Perspective Taking This session helps students develop empathy and perspective-taking abilities. Through activities and discussions, they learn to see situations from different viewpoints, enhancing their interpersonal skills.

6.Session 6: Choices and Consequences Participants explore the connection between choices and consequences, discovering that every action has an outcome. They gain insight into how making thoughtful choices can lead to positive results.

7.Session 7: Conflict Resolution In this interactive session, students learn constructive ways to resolve conflicts and disagreements. They practice communication skills that promote peaceful resolutions.

8.Session 8: Problem Solving Effective problem-solving techniques are introduced, empowering participants to address impulse-provoking issues in a constructive manner. The session emphasizes the importance of finding solutions to problems.

9.Session 9: In and Out of Your Control Students explore the concept of control and responsibility in impulse control. They gain clarity on what they can control versus what is beyond their control, helping them make informed decisions.

10.Session 10: Termination and Review In the final session, students reflect on their journey through the "Let's Pause" curriculum. They review key concepts and skills acquired, celebrating their growth and setting goals for continued impulse control success.

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 ► Looking for more SEL workbook topics? We've got you covered!

  • Behavior and Feelings Workbook
  • Gossiping & Rumors Workbook for Teens 
  • CBT Workbook - Thoughts Feelings Behaviors for Teenagers
  • Self Esteem and Feelings Workbook
  • Emotions & Self Care Workbook
  • My Anger Management Workbook

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Group Fitness Bingo for Middle School and High School Physical Education Lesson

By Jennifer Arnold

Looking for a way to get your middle school and high school students to get excited for PE?

This printable group fitness game incorporates exercises that support key physical education goals for middle and high school students, including:

Cardiovascular Fitness

Activities like jumping jacks, burpees, high knees, speed skaters, and sprinting promote heart health and improve endurance.

Muscle Strength and Endurance

Strength-building moves such as push-ups, squats, lunges, planks, and tricep dips target various muscle groups, improving functional fitness and stamina.

Flexibility and Mobility

Exercises like inchworms, side lunges, and single-leg deadlifts enhance flexibility, range of motion, and balance.

Core Strength

Core-focused movements like bicycle crunches, leg raises, Russian twists, and glute bridges improve stability and overall strength.

Coordination and Agility

Movements such as fast feet, speed skaters, and tuck jumps develop coordination, quick reflexes, and body control.

Teamwork and Social Interaction

Group activities encourage collaboration, communication, and a sense of community while achieving fitness goals together.

Mental Health and Focus

Physical activity boosts mood, reduces stress, and helps students develop focus and discipline in their fitness routines.

This game helps align PE classes with curriculum standards by engaging students in a variety of exercises that promote lifelong fitness habits. It’s versatile, engaging, and adaptable for different fitness levels, making it ideal for middle and high school classes.

WHAT YOU'LL GET:

You'll receive a zip file containing 4 comprehensive files, ensuring you have everything you need to kick-start the fun. The package includes:

  • 80 Bingo Cards: Choose from full- or half--page sizes to best fit your group's needs. With such a variety, you can host multiple games or accommodate a wide range of group sizes.
  • Calling Cards: Featuring a mix of fitness challenges and wellness activities, our calling cards are designed to get everyone moving, laughing, and achieving their fitness goals.
  • Bingo Chips: Printable bingo chips add an authentic bingo game feel to your fitness challenge.
  • Instructions: No Prep! No need to worry about planning. We provide detailed instructions for both the bingo game and the exercises, making setup a breeze.

WHY YOU NEED THIS FITNESS BINGO GAME:

  • Instant Access: Get started right away with a digital download that puts the game in your hands instantly.
  • Flexible & Reusable: Print as many copies as you need for your classes, making it a cost-effective addition to your fitness toolkit. You can laminate the pages for longevity.
  • Engaging & Effective: Not only is it fun, but it also encourages physical activity in a creative and social way.

Transform your middle school and high school physical education classes with this fun Fitness Bingo Game.

This is a digital download. You will not receive anything in the mail. Please use a computer to download and not your phone. This file is for personal use only and may not be reproduced or sold commercially. I don't accept returns, exchanges, or cancellations. But please contact me if you have any problems with your order.

Thank you! :)

-Jennifer

Copyright © 2024 ArnoldWellnessDesign

$9.99