11th Grade Grammar Games

Thanksgiving Irregular Verb Task Cards, Past Simple

By Miss Clever Cookie

Practice irregular verbs AND teach about the history of Thanksgiving with this set of 30 unique Thanksgiving themed task cards focused on the use of irregular verbs in past simple. When put in the correct order, the task cards tell the story of the very first Thanksgiving - starting with Pilgrims leaving England in search of religious freedom. Low prep, just print out and cut up.

Contains:

  • 30 unique task cards
  • 2 number sheets to help students put the task cards in the right order
  • instructions, incl. printing instructions
  • keys

This product focuses on the use of irregular verbs in past simple, it contains affirmative sentences.

INSTRUCTIONS:

  • task cards can be used as a whole class activity or in groups, depending on the size of your class
  • if used as a group activity, print out as many sets as the number of groups
  1. print out (see printing instructions) and cut up the task card, print out the pages with numbers
  2. put the task cards (1 set) in a receptacle of your choice
  3. pupils take turns pulling out a card and making sentences - they fill the gaps with the right form of the verbs in brackets (all missing verbs are IRREGULAR VERBS in PAST SIMPLE)
  4. if they say it right, they get to keep the card
  5. if they get it wrong, they put it back
  6. the next pupil takes a turn; repeat until all task cards are handed out
  7. (if done as a group activity, hand out the rest of the sets at this point)
  8. once all the task cards are handed out, students put them in the correct order to create a story about the origins of Thanksgiving
  9. they place the task cards in the right place on the pages with numbers
  10. to check if they got it right, students flip the cards - the resultant picture should be that of a turkey
  11. students flip the task cards back and read out the story in the correct order

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Past Simple vs. Past Continuous Kaboom Game - When & While

Present Perfect - Already, Just, (Not) Yet - Kaboom Game, Scoot, Centres

Gunpowder Plot / Guy Fawkes Video-Based EFL/ESL Lesson

$2.00

Irregular Verb Past Tense Games; in Color OR Black and White

By Miss Clever Cookie

Contains 13 different Tic-Tac-Toe boards and a Connect 3 Sides Game. Printable, no or low prep. Irregular verbs are grouped into sections by their alphabetical order. Even students who have only just started learning irregular verbs can play!

Product contains:

* 13 Tic Tac Toe boards

  • 2 boards contain verbs starting with the letters B - G
  • 2 boards G - L
  • 2 boards L - S
  • 2 boards S - W
  • 4 small boards covering all the verbs
  • 1 big "monster" board covering all the verbs

* Connect 3 Sides Game (check out the preview for detailed instructions)

  • game board in 2 different sizes
  • 80 colour coded verb cards
  • a list of 80 irregular verbs in alphabetical order (colour coded)

List of 80 irregular verbs included in this product:

be, become, begin, bite, break, bring, build, burn, buy, catch, choose, come, cost, cut, dig, do, draw, drink, drive, eat, fall, feel, fight, find, fly, freeze, get, give, go, grow, have, hear, hide, hit, hold, hurt, keep, know, learn, leave, lie, lose, make, mean, meet, pay, put, read, ride, ring, run, say, see, sell, send, set, sing, sink, sit, sleep, smell, speak, spell, spend, stand, steal, stick, sweep, swim, take, teach, tear, tell, think, throw, understand, wake, wear, win, write

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Irregular Verb Rhyming Kaboom Game (EFL / ESL / Speech Therapy)

Irregular Verb Rhyming Card Game / Flashcards (EFL / ESL / Speech Therapy)

Irregular Verb Rhyming Bingo Game (EFL / ESL / Speech Therapy)

$2.50

Present Perfect Been vs Gone Task Cards - Kaboom, Scoot and Domino

By Miss Clever Cookie

Task cards to practice Present Perfect - BEEN and GONE. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 30 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 15 Kaboom! cards
  • 2 answer sheets for Scoot
  • 12 sentence dominoes
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing the sentence - they need to select the correct option or make a sentence using cues
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered Kaboom! sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

Sentence Domino

  • print out and cut up, laminate (optional)
  • to be used in pairs or small groups - print out a few copies
  • pupils look for pairs - BEEN / GONE sentences with the corresponding clue sentences - which they place next to each other creating a line of matching cards

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Past Simple vs. Past Continuous Kaboom Game - When & While

Should vs Might Task Cards - Kaboom, Scoot and Domino

Modal Verb Kaboom Game - Must, Mustn't, Not Have To, Needn't

Question Tag Kaboom! Game (also called Zap! or Bam!)

$2.60

SPANISH SCATTEGORIES: ¡Páreme la mano!

By La Llama Bilingüe

Scattegories is a fun and challenging board game that tests your creativity and quick thinking. I have recreated a classroom version for SPANISH LEARNERS called: ¡PÁREME LA MANO! also called in other countries, TUTTI FRUTI o PARA EL FUEGO. This is a fun game we used to play in school growing up in South America. I have tried in my own classroom and kids LOVE IT! This is such a great game to practice vocabulary and parts of the speech.

This product contains two versions of this game. One for individual play and one for a group game. There are a set of rules for both games but these are just suggested rules as you can set your own depending of the group of kids you teach. Kids will only need a dice, a white board marker and a wiper.

$3.00

Jenga - SAT Grammar: Subordination and Coordination (Sentence Structure)

By Educate and Create

Preparing your students for the SAT ? Or perhaps your students need a review on sentence structure? Do your students need more practice with Subordination and Coordination? This product is perfect for helping your students review subordination and corrdination in a fun and interactive game. It includes 48 sentences which students must find the correction. Jenga set is required (name brand or off brand). Answer key is included.

$3.00

Present Tense Mystery Picture Spanish

By ARIANA PEREZ

This interactive resource is designed to help students practice the present tense in Spanish while immersing themselves in an enchanting story.

In this engaging activity, students will join Tomás, a young magician with incredible magical powers, on his daily adventures. As they read the story, students will complete the sentences by conjugating the verbs in the present tense directly in a Google Sheets document.

This resource is a fun and interactive way for students to strengthen their understanding of the present tense in Spanish. With the convenience of Google Sheets, students can easily type their answers and receive instant feedback. The digital format allows for seamless integration into online classrooms and distance learning environments.

Clear instructions and an answer key are provided within the Google Sheets document, making it easy for students to navigate through the activity independently and for teachers to assess.

Includes a PDF file with a link to a Google Sheets mystery picture activity.

$3.00

Misplaced and Dangling Modifiers: SAT Writing and Language Boom Cards

By Educate and Create

Digital Task Cards are a great way to help your students with Misplaced and Dangling Modifiers for the SAT Writing and Language Section! These cards can work on a computer or mobile device! No printing of cutting just assign the deck to your students and you are ready to go! Boom Learning is free to sign up for. Students get immediate feedback and teachers can take advantage of reporting tools. Easy and effective! Great for distance learning or in a digital classroom. A total of 20 task cards.
*****READ MORE ABOUT BOOM CARDS: Boom Cards are self-grading, DIGITAL resources. They live in the cloud. They can't be printed. They play on most modern browsers, Android, iPads, iPhones, and Kindle Fires. You open a Boom Learning℠ account to play them (to protect the children). Create Fast Play pins to assign your Boom Cards to students.

Boom Learning also has premium accounts. Premium accounts offer advanced assignment tools, individual and whole class performance tracking, and more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins.

***Did you know??? You can use Boom Cards in Google Classroom™! Just CLICK HERE to find out how!

Total Pages

$3.00

Jenga Subject- Verb Agreement: SAT Grammar

By Educate and Create

Preparing your students for the SAT Writing and Language Section? Do your students need more practice with Subject-Verb Agreement? This product is perfect for helping your students review subject-verb agreement in a fun and interactive game. It includes 48 sentences which students must find the correct version of the verb for. Jenga set is required (name brand or off brand). Answer key is included.

$3.00

Agreeing and Disagreeing Task Cards - So do I / Neither do I / I do / I don't

By Miss Clever Cookie

Differentiated task cards to practice agreeing and disagreeing (So do I. / Neither do I. / I do. / I don't.) Practice using different tenses and modal verbs. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 45 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 15 Kaboom! cards
  • 3 answer sheets for Scoot
  • 12 sentence dominoes
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing the sentence - they need to select the correct option or make a sentence using cues
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

Sentence Domino

  • print out and cut up, laminate (optional)
  • to be used in pairs or small groups - print out a few copies
  • pupils look for pairs - a statement with the corresponding agreeing or disagreeing response - which they place next to each other creating a line of matching cards

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Past Simple vs. Past Continuous Kaboom Game - When & While

Should vs Might Task Cards - Kaboom, Scoot and Domino

Modal Verb Kaboom Game - Must, Mustn't, Not Have To, Needn't

Question Tag Kaboom! Game (also called Zap! or Bam!)

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Should vs Might Task Cards - Kaboom, Scoot and Domino

By Miss Clever Cookie

Low prep task cards to practice modal verbs SHOULD and MIGHT, giving warnings / advice and describing possible outcomes. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers.

Contains:

  • 45 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 15 Kaboom! cards
  • 3 answer sheets for Scoot
  • 12 sentence dominoes
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing the sentence - they need to select the correct option
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered Kaboom! sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

Sentence Domino

  • print out and cut up, laminate (optional)
  • to be used in pairs or small groups - print out a few copies
  • pupils look for pairs - advice (should) + possible outcomes (might) which they place next to each other creating a line of matching cards

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Modal Verb Kaboom Game - Must, Mustn't, Not Have To, Needn't

Question Tag Kaboom! Game (also called Zap! or Bam!)

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Future Time Clauses Task Cards - Kaboom, Scoot and Domino

By Miss Clever Cookie

Task cards to practice future time clauses and conjunctions of time, such as - when, while, as soon as, until, after, before, once, by the time and whenever. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 45 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 15 Kaboom! cards
  • 3 answer sheets for Scoot
  • 12 sentence dominoes
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing the sentence - they need to select the correct option or make a sentence using cues
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered Kaboom! sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

Sentence Domino

  • print out and cut up, laminate (optional)
  • to be used in pairs or small groups - print out a few copies
  • pupils look for pairs - main clause with the corresponding time clause - which they place next to each other creating a line of matching cards

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Past Simple vs. Past Continuous Kaboom Game - When & While

Should vs Might Task Cards - Kaboom, Scoot and Domino

Modal Verb Kaboom Game - Must, Mustn't, Not Have To, Needn't

Question Tag Kaboom! Game (also called Zap! or Bam!)

$3.00

Past Simple vs. Past Continuous Kaboom Game - When & While

By Miss Clever Cookie

A speaking game to practice PAST SIMPLE and PAST CONTINUOUS (progressive) in sentences with WHEN and WHILE. It contains 60 speaking cards and 10 Kaboom cards. A fun way to practice difficult grammar. Low prep, prints great in colour and in grayscale.

How to play Kaboom!:

  • print out and cut up the cards
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and forming the sentence
  • students form sentences using the provided subjects, verbs and picture prompts
  • students may need to add prepositions, articles or pronouns to form a grammatically correct sentence
  • WHEN should be followed by a clause in PAST SIMPLE
  • WHILE should be followed by a clause in PAST CONTINUOUS (verbs that do not form past continuous, such as want, know, need, understand etc., have been omitted)
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back
  • pupil with the most cards when the time is up wins

It contains 70 cards:

♥ 30 speaking cards with WHEN

♥ 30 speaking cards with WHILE

♥ 10 Kaboom! cards

♥ key

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Subject and Object Pronoun Kaboom! Game (also called Zap and Bam)

Irregular Verb Rhyming Kaboom Game (also called Zap or Bam)

Question Tag Kaboom! Game (also called Zap! or Bam!)

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First Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

By Miss Clever Cookie

50 unique task cards focused on teaching if-clauses and the use of the FIRST CONDITIONAL. Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Sentence domino as a BONUS - ideal for fast finishers!

Contains:

  • 50 unique task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • 12 sentence domino cards
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing or making a sentence using cues and picture prompts
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Second Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

Third Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

Present Simple vs. Continuous Task Cards - Kaboom Game, Scoot, Centres

Past Simple vs. Past Continuous Kaboom Game - When & While

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Present Perfect - Already, Just, (Not) Yet - Kaboom Game, Scoot, Centres

By Miss Clever Cookie

50 differentiated task cards focused on using ALREADY, JUST AND (NOT) YET in Present Perfect. Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Contains:

  • 50 task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing the sentence - they need to select the correct option or make a sentence using cues
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Present Perfect Been vs Gone Task Cards - Kaboom, Scoot and DominoPast Simple vs. Past Continuous Kaboom Game - When & While

Should vs Might Task Cards - Kaboom, Scoot and Domino

Question Tag Kaboom! Game (also called Zap! or Bam!)

$3.20

Third Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

By Miss Clever Cookie

50 unique task cards focused on teaching if-clauses and the use of the THIRD CONDITIONAL. Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Sentence domino as a BONUS - ideal for fast finishers!

Contains:

  • 50 unique task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • 12 sentence domino cards
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing or making a sentence using cues and picture prompts
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Second Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

Present Simple vs. Continuous Task Cards - Kaboom Game, Scoot, Centres

Past Simple vs. Past Continuous Kaboom Game - When & While

$3.20

Second Conditional Task Cards - Kaboom Game, Scoot, Sentence Domino

By Miss Clever Cookie

50 unique task cards focused on teaching if-clauses and the use of the SECOND CONDITIONAL. Each task card contains a picture prompt. Use them to play Kaboom Game or Scoot, they are great for Centers, Quiz Games, can be used as Bell Ringers. Low prep, just print out and cut up.

Sentence domino as a BONUS - ideal for fast finishers!

Contains:

  • 50 unique task cards - they double up as Kaboom! sentence cards and Scoot cards
  • 10 Kaboom! cards
  • 5 answer sheets for Scoot
  • 12 sentence domino cards
  • instructions
  • keys

INSTRUCTIONS:

Kaboom! Game

  • print out and cut up the numbered sentence cards and Kaboom! cards, laminate (optional)
  • put them in a receptacle of your choice
  • decide on how long you want to spend on this activity and set a timer
  • pupils take turns pulling out a card and finishing or making a sentence using cues and picture prompts
  • if they say it right, they get to keep the card
  • if they get it wrong, they put it back
  • the next pupil takes a turn
  • if they pull out a Kaboom! card, they put all their cards back, feel free to use as many (or as few) Kaboom! card as you wish
  • pupil with the most cards at the end wins

Scoot Game

  • use the numbered sentence cards, each student gets a recording sheet
  • place one card on each student's desk. If you have fewer students than cards, feel free to not use the whole deck.
  • plan a route, make sure your students understand which way they are supposed to move
  • start the game by having each pupil write the answer to their card on their answer sheet
  • when students are finished, call out "SCOOT" and they move to their neighbour's desk where they write the answer to the card on that desk
  • call out "SCOOT" again, students move again, continue until students have answered all the cards
  • answer sheets can be corrected with the whole group, in pairs or collected for a later correction

If you loved this product, please be sure to come back to my store and leave feedback. By leaving feedback, you can earn credit towards your future purchases!

You may also like:

Present Simple vs. Continuous Task Cards - Kaboom Game, Scoot, Centres

Past Simple vs. Past Continuous Kaboom Game - When & While

$3.20

Parts of Speech Middle/High School ELAR | Lesson | Quiz | Activities | Games

By Blooming Through High School

Learning the Parts of Speech for High School and Middle School - while this might one of those building blocks for lower levels, students still need a refresher.

Why is this important?

  • Common Vocabulary - When talking about the structure of a sentence, students and teachers need a common vocabulary.
  • Improve student writing - when students see how adverbs and adjectives create vivid sentences, you can prompt them to work them in.
  • Structure Matters - when talking about what's wrong with a sentence, we have to examine the elements that go into it.

What's Included:

  • Powerpoint Lesson covering the basics
  • Guided Student Lecture Notes during the lesson
  • In-Class Games
  • Anchor Charts for Class & Notebooks
  • 3 Pages of Practice
  • 2 Student Activities are digital
  • 1 Quiz (PDF & Google)
  • Gimkit & Kahoot Templates for easy uploading
  • Tips for teaching ELLs/EBs
$3.50

French Verbs Regular and Irregular Dice Game - Present Tense - Jeu de Dés

By Love Learning Languages - French Resources

Learning and teaching French regular and irregular verbs in the present tense can be fun! This is the easiest, most engaging, no prep 30 minute dice game you'll find that your students will LOVE! Five versions are included. All you have to do is print and go!

Students divide into teams and play a dice game, the dice determining which subjects and verbs to conjugate. Check out the preview to see exactly how you can use this activity in your French classroom to practice conjugating regular and irregular French verbs in the present tense.

This French dice game includes:

  • regular ER verbs
  • regular IR verbs
  • regular RE verbs
  • devoir
  • vouloir
  • boire
  • être
  • aller
  • avoir
  • faire

Expect your students to:

  • love reviewing conjugations this way and ask for more
  • master common regular and irregular verbs in the present tense
  • be fully engaged in the game for a solid 30 minutes
  • learn a lot of new verbs

Included with this resource:

  • five different versions of the game with answers
  • student response and scoring sheet
  • how to play

You will love seeing your students:

  • taking on leadership roles within their groups
  • correcting and helping each other with conjugations
  • actively engaging in this important grammar topic

My students love this game, and it can get very competitive if you decide to play it as a race. Comprehensive instructions are included.

What teachers like you are saying about my French dice games:

⭐⭐⭐⭐⭐ "My students really enjoyed this game, and as I walked around the room the groups had great dialogue happening as they helped each other. I saw a few students take a leadership role in their groups that I hadn't expected."

French Dice Games Bundle - 50% Off

Follow my store

Newsletter - French Freebies & Flash Sales

Check out my Build Your Own Bundle option. Select resources from my store, and if they total $20 or more, I'll quickly create a special order bundle for you at 20% off. No sale items or other already discounted bundles can be included.

Want to have all of your secondary French resource needs covered? Check out the following curriculum supplement bundles:

➯ Ça y est, Je parle français! French 1 & 2 curriculum

➯ Ça y est, je parle français! French 3 curriculum

➯ Ça y est, je parle français! French advanced curriculum

Copyright © Love Learning Languages, Jennifer Crespin

Permission to copy for single classroom use only.

Please purchase additional licenses if you intend to share this product.

$3.50

French Passé Composé Regular ER, IR, RE Verbs With Avoir Dice Game - Jeux de Dés

By Love Learning Languages - French Resources

Looking for fun ways to review the passé composé of regular French ER, IR, and RE verbs with avoir as a helping verb can be a challenge! This is the easiest, most engaging, no prep 30 minute dice game you'll find that your students will LOVE! Five versions are included. All you have to do is print and go!

Students divide into teams and play a dice game, the dice determining which subjects and verbs to conjugate. Check out the preview to see exactly how you can use this activity in your French classroom to practice the French passé composé of regular verbs using avoir as helping verb. 180 verbs are included!

Expect your students to:

  • love reviewing conjugations this way and ask for more
  • master common regular verbs in the passé composé
  • be fully engaged in the game for a solid 30 minutes
  • learn a lot of new verbs

Included with this resource:

  • five different versions of the game with answers
  • student response and scoring sheet
  • how to play

You will love seeing your students:

  • taking on leadership roles within their groups
  • correcting and helping each other with conjugations
  • actively engaging in this important grammar topic

My students love this game, and it can get very competitive if you decide to play it as a race. Comprehensive instructions are included.

What teachers like you are saying about my French dice games:

⭐⭐⭐⭐⭐ "My students really enjoyed this game, and as I walked around the room the groups had great dialogue happening as they helped each other. I saw a few students take a leadership role in their groups that I hadn't expected."

French Dice Games Bundle - 50% Off

Follow my store

Newsletter - French Freebies & Flash Sales

Check out my Build Your Own Bundle option. Select resources from my store, and if they total $20 or more, I'll quickly create a special order bundle for you at 20% off. No sale items or other already discounted bundles can be included.

Want to have all of your secondary French resource needs covered? Check out the following curriculum supplement bundles:

➯ Ça y est, Je parle français! French 1 & 2 curriculum

➯ Ça y est, je parle français! French 3 curriculum

➯ Ça y est, je parle français! French advanced curriculum

Copyright © Love Learning Languages, Jennifer Crespin

Permission to copy for single classroom use only.

Please purchase additional licenses if you intend to share this product.

$3.50

French Imperfect Tense Dice Game - l'Imparfait - Jeu de Dés

By Love Learning Languages - French Resources

Teaching the imperfect tense can be tricky! This is the easiest, most engaging, no prep 30 minute dice game you'll find that your students will LOVE! Five versions are included. All you have to do is print and go!

Students divide into teams and play a dice game, the dice determining which subjects and verbs to conjugate. Check out the preview to see exactly how you can use this activity in your French classroom to practice the French imperfect tense.

Expect your students to:

  • love reviewing conjugations this way and ask for more
  • master conjugating French verbs in the imperfect tense
  • be fully engaged in the game for a solid 30 minutes
  • learn a lot of new verbs

Included with this resource:

  • five different versions of the game with answers
  • student response and scoring sheet
  • how to play

You will love seeing your students:

  • taking on leadership roles within their groups
  • correcting and helping each other with conjugations
  • actively engaging in this important grammar topic

My students love this game, and it can get very competitive if you decide to play it as a race. Comprehensive instructions are included.

What teachers like you are saying about my French dice games:

⭐⭐⭐⭐⭐ "My students really enjoyed this game, and as I walked around the room the groups had great dialogue happening as they helped each other. I saw a few students take a leadership role in their groups that I hadn't expected."

French Dice Games Bundle - 50% Off

Follow my store

Newsletter - French Freebies & Flash Sales

Check out my Build Your Own Bundle option. Select resources from my store, and if they total $20 or more, I'll quickly create a special order bundle for you at 20% off. No sale items or other already discounted bundles can be included.

Want to have all of your secondary French resource needs covered? Check out the following curriculum supplement bundles:

➯ Ça y est, Je parle français! French 1 & 2 curriculum

➯ Ça y est, je parle français! French 3 curriculum

➯ Ça y est, je parle français! French advanced curriculum

Copyright © Love Learning Languages, Jennifer Crespin

Permission to copy for single classroom use only.

Please purchase additional licenses if you intend to share this product.

$3.50