10th Grade Other (Math) Centers

Fraction, Decimal & Percentage Follow Me Cards Bundle

By LittleStreams

This bundle contains our 5 sets of follow me cards on the topic of Fractions Decimals and Percentages

Each pack includes 30 cards, designed to get more challenging as students progress through the questions. A recording sheet is including so students can record their solutions, and an advanced start option is available for students that wish to jump to the more challenging questions.

An answer key is also included.

The following packs are included.

  • Converting Fractions, Decimals and Percentages
  • Fractions Arithmetic
  • Percentage of Amounts with Increasing & Decreasing
  • Recurring Decimals and Fractions
  • Compound & Reverse Percentages

Please note that there are two versions of the Compound & Reverse Percentages included in the pack, both the UK £ and the US $ versions. If you require a version in a currency we have not yet made, please feel free to email us at contact@LittleStreams.co.uk and we will be happy to assist you.

$15.00
$7.50
ViewCollection

Reverse & Compound Percentages Follow Me UK Version

By LittleStreams

These 30 follow me cards are a great way to revise compound and reverse percentages including increasing and decreasing, and compound interest and depreciation.

Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder.

A calculator is recommended for the final 15 questions at least.

Some ideas for how to use follow me cards:

  • Have students race to connect the cards.
  • Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table.
  • Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards.
  • Cut each card in half and give the students a matching activity. They can then glue the answers into their books.

For an advanced start, begin on page two of the record sheet (the first card number is given).

This is the UK version with £ (pounds). Click here for our US version with $ (dollars). If you require a different currency, contact us at contact@littlestreams.co.uk

$2.50

Reverse & Compound Percentages Follow Me US Version

By LittleStreams

These 30 follow me cards are a great way to revise compound and reverse percentages including increasing and decreasing, and compound interest and depreciation.

Play is similar to dominoes, where the cards are placed end to end with the question to the answers, but each question only has one answer. Students connect the questions and answers together forming a chain, with questions steadily getting harder.

A calculator is recommended for the final 15 questions at least.

Some ideas for how to use follow me cards:

  • Have students race to connect the cards.
  • Have a treasure hunt, around the classroom or outside. Students start with the starter card and record the solutions in the table.
  • Students each take ownership of a card, and then get themselves in line correctly with the answers. If there are more than 30 students, assign some students as ‘managers’. If there are less than 30 students, the first students to connect their cards can be given the remaining cards.
  • Cut each card in half and give the students a matching activity. They can then glue the answers into their books.

For an advanced start, begin on page two of the record sheet (the first card number is given).

This is the US version with $ (dollars). Click here for our UK version with £ (pounds). If you require a different currency, contact us at contact@littlestreams.co.uk

$2.50

Bundle Learn to Program Scratch Task Cards: LEVEL 1 - 3

By Howlin' Husky Math Games

With the start of a new school year, do you want to try something different? Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?

Programming!

Introducing "Learn to Program Scratch" task cards! (This bundle contains ALL THREE LEVELS of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!

Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These bundled task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!

Hold on tight, because here's what's packed inside this treasure trove:

  • This bundle contains ALL THREE LEVELS of my task cards- Starting with the basics of Scratch and ending with simple game making with Scratch

Level 1: (16 cards) Introduction to block coding. Simple so any student

can achieve a level of success.

Level 2: (16 cards) Multiple stepped tasks with Scratch. This level leads

into concepts that are used in level 3.

Level 3: (16 cards) Four games to create, each with 4 task cards.

Rock, Paper, Scissors

Dodge Ball

Jumping Game

Whack-A-Mole

  • Each card boasts a different level of challenge: N00b, Coder, Hacker! Differentiated so everyone can succeed!
  • Need a guiding light? We've got you covered with a full answer key.
  • Flexibility at its finest! These cards can be done in any order, allowing you to print out one or two sets, laminate them for extra durability, and share them with multiple students!
  • The cards are color-coded, following the Scratch theme. And hey, we understand if color printing isn't an option, so we've also labeled them for your convenience.
  • Dive into the experience headfirst with an introduction video and a written overview of Scratch vocabulary. We're here to ensure you and your students have the smoothest journey possible!

*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

$12.00
$10.80
ViewCollection

Math Links- Equation of a Line Given Two Points(like the NYT game "Connections")

By Howlin' Husky Math Games

Have you ever played the New York Times game, "Connections"? This worksheet combines this premise with math to put an exciting spin on learning.

This version concentrates on finding the equation of a line given two points.

Students will solve or simplify the sixteen problems. Then they will inspect the answers and try to find similarities. The sixteen answers can be grouped into four smaller sub groups ranging in difficulty from easy to tricky to find (yellow, green, blue, purple). Each group will have a distinct trait that puts them in this group.

Students can check to make sure a group is correct before trying to find another group. If they guess wrong, they check off a mistake box. Student should try to get all four groups with the least amount of mistakes!

How this activity can be used:

  • Classroom Activity: Use it as an engaging group activity in math class to foster collaboration and critical thinking among students.
  • Homework Assignment: Assign it as homework to reinforce concepts taught in class and provide extra practice with equations and pattern recognition.
  • Math Centers: Incorporate it into math centers or stations for students to work on independently or in small groups.
  • Test Preparation: Use it as a review tool to help students prepare for an upcoming test.
  • Enrichment Activity: Offer it to advanced students as an enrichment activity to challenge their problem-solving abilities.
  • Substitute Teacher Plans: Include it in lesson plans for substitute teachers to ensure students have a meaningful and educational activity to work on in your absence.
  • Home- Schooling: Use the worksheet at home for additional practice.
  • Assessment Tool: Employ it as a formative assessment to gauge students' understanding of equations and their ability to recognize patterns and group related concepts.

Interested in games?? Check it out!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

https://www.TeachShare.com/Product/Bundle-Math-Gag-Ultimate-Includes-All-Versions-Game-like-Taboo-11678449

Interested in computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

$1.00

Learn to Program Scratch- Task Cards LEVEL 3

By Howlin' Husky Math Games

Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?

Programming!

Introducing "Learn to Program Scratch" task cards! (This is LEVEL 3 of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!

Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!

Hold on tight, because here's what's packed inside this treasure trove:

  • 4 games to create, each with 4 task cards. A total of 16 Task Cards!

Rock, Paper, Scissors

Dodge Ball

Jumping Game

Whack-A-Mole

  • Each card boasts a different level of challenge: N00b, Coder, Hacker and Hacker+!
  • Need a guiding light? We've got you covered with a full answer key.
  • Flexibility at its finest! These games can be done in any order, allowing you to print out one or two sets, laminate them for extra durability, and share them with multiple students!
  • The cards are color-coded, following the Scratch theme. And hey, we understand if color printing isn't an option, so we've also labeled them for your convenience.
  • Dive into the experience headfirst with an introduction video and a written overview of Scratch vocabulary. We're here to ensure you and your students have the smoothest journey possible!

*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

$4.00

Learn to Program Scratch- Task Cards LEVEL 1

By Howlin' Husky Math Games

Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?

Programming!

Introducing "Learn to Program Scratch" task cards! These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!

Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!

Hold on tight, because here's what's packed inside this treasure trove:

  • 16 Task Cards, each one the start of a new adventure!
  • But wait, there's more! Each card boasts three levels of differentiated challenges: N00b, Coder, and Hacker. That's a staggering total of 48 mini projects!
  • Need a guiding light? We've got you covered with a full answer key.
  • Flexibility at its finest! These cards can be done in any order, allowing you to print out one or two sets, laminate them for extra durability, and share them with multiple students!
  • The cards are color-coded, following the Scratch theme. And hey, we understand if color printing isn't an option, so we've also labeled them for your convenience.
  • Dive into the experience headfirst with an introduction video and a written overview of Scratch vocabulary. We're here to ensure you and your students have the smoothest journey possible!

*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

$4.00

Learn to Program Scratch- Task Cards LEVEL 2

By Howlin' Husky Math Games

Do you have an extra day when you'd love to take the entire class on an adventure of fun and excitement? Maybe you have a group of lightning-fast learners who breeze through assignments in no time. Giving them more of the same problems they've already mastered would be a wasted opportunity. So why not shake things up? How about introducing them to a thrilling world of discovery, with absolutely NO EXTRA WORK for you?

Programming!

Introducing "Learn to Program Scratch" task cards! (This is the LEVEL 2 of the series) These cards bring to life Scratch, a visually captivating computer programming language created by none other than MIT. Every student should have a taste of programming, and as math teachers, we hold the key to open this amazing door. Computer programming is the ultimate fusion of math and logic, and brace yourself... it's also fun!

Prepare to witness a spark of interest in your students! For many of them, the vast world of coding remains an enigma, with no clue where to begin. And let's face it, not all schools offer a comprehensive computer science curriculum. But fear not! These task cards act as a stepping stone, paving the way for their journey into the realms of Java, Python, JavaScript, C#, and more!

Hold on tight, because here's what's packed inside this treasure trove:

  • 16 Task Cards, each one the start of a new adventure!
  • But wait, there's more! Each card boasts three levels of differentiated challenges: N00b, Coder, and Hacker. That's a staggering total of 48 mini projects!
  • Need a guiding light? We've got you covered with a full answer key.
  • Flexibility at its finest! These cards can be done in any order, allowing you to print out one or two sets, laminate them for extra durability, and share them with multiple students!
  • The cards are color-coded, following the Scratch theme. And hey, we understand if color printing isn't an option, so we've also labeled them for your convenience.
  • Dive into the experience headfirst with an introduction video and a written overview of Scratch vocabulary. We're here to ensure you and your students have the smoothest journey possible!

*** Pro tip: Printing the cards on thicker paper (cardstock) and laminating them not only elevates their durability but ensures they withstand the test of time, unleashing countless moments of wonder and discovery!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

$4.00

Math Links- Systems of Linear Equations- (NYT game "Connections")

By Howlin' Husky Math Games

Have you ever played the New York Times game, "Connections"? This worksheet combines this premise with math to put an exciting spin on learning.

This version concentrates on solving systems of linear equations using substitution.

Students will solve or simplify the sixteen problems. Then they will inspect the answers and try to find similarities. The sixteen answers can be grouped into four smaller sub groups ranging in difficulty from easy to tricky to find (yellow, green, blue, purple). Each group will have a distinct trait that puts them in this group.

Students can check to make sure a group is correct before trying to find another group. If they guess wrong, they check off a mistake box. Student should try to get all four groups with the least amount of mistakes!

How this activity can be used:

  • Classroom Activity: Use it as an engaging group activity in math class to foster collaboration and critical thinking among students.
  • Homework Assignment: Assign it as homework to reinforce concepts taught in class and provide extra practice with equations and pattern recognition.
  • Math Centers: Incorporate it into math centers or stations for students to work on independently or in small groups.
  • Test Preparation: Use it as a review tool to help students prepare for an upcoming test.
  • Enrichment Activity: Offer it to advanced students as an enrichment activity to challenge their problem-solving abilities.
  • Substitute Teacher Plans: Include it in lesson plans for substitute teachers to ensure students have a meaningful and educational activity to work on in your absence.
  • Home- Schooling: Use the worksheet at home for additional practice.
  • Assessment Tool: Employ it as a formative assessment to gauge students' understanding of equations and their ability to recognize patterns and group related concepts.

Interested in games?? Check it out!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

https://www.TeachShare.com/Product/Bundle-Math-Gag-Ultimate-Includes-All-Versions-Game-like-Taboo-11678449

Interested in computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

$1.00

Ann's Adventure- Solving Using Two Step, Distribution, Variables on Both Sides

By Howlin' Husky Math Games

Try the demo first!

https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762

Step into the immersive world of educational adventure with "Ann's Adventure"! Play in full screen!

Join Ann, the beloved character from Math-Tac-Toe, on her captivating journey through the enchanted Wild Woods. In this interactive platformer, students will strengthen their math skills while exploring a forest teeming with challenges and excitement.

Engage in dynamic math action as you practice solving two step linear equations, soling using distribution property, and linear solving with variables on both sides. With randomly generated math problems and level layouts, every playthrough offers a unique and enriching experience!

Can be use for:

  1. Homework Reinforcement
  2. Morning Work
  3. Intervention and Remediation
  4. Math Enrichment
  5. Review Sessions
  6. Reward System
  7. Math Club or After-School Program
  8. Math Centers
  9. Sub Plans
  10. Game Based Learning

Key features tailored for educators and students include:

  • Students take control of Ann using keyboard controls and master the art of jumping with the space bar.

  • Embark on an exhilarating quest to rescue the adorable "Fuzzies" who have lost their way in the enchanting Wild Woods. But be wary of the lurking creatures that await!

  • Reinforce math concepts through engaging gameplay mechanics, rewarding students for their math proficiency and problem-solving skills.

  • Immerse students in the adventure with captivating music and lively sound effects, creating an immersive learning environment that keeps students motivated and engaged.

  • Future unlocks and new outfits for Ann, including the swashbuckling Pirate Ann! Stay tuned for exciting updates and additional content tailored to enhance the learning experience.

  • Seamlessly integrate the game into classroom activities with compatibility on Chromebooks and PC platforms, providing educators with a versatile tool to reinforce math concepts in a fun and interactive way.

Getting started is simple and straightforward! Enable JavaScript, download the game, and double-click the HTML file to launch it in your browser. Share the excitement with your students and inspire them to embark on an unforgettable math adventure!

Have specific learning objectives in mind? Need a customized version tailored to your classroom curriculum? Reach out to me, and I'll be delighted to assist you in creating an educational experience that meets your needs. Let's make learning math an exciting journey filled with discovery and fun!

Interested in more computer science content?? Check this out!

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Looping-11442643

https://www.TeachShare.com/Product/Bundle-Programming-in-Java-Course-Intro-to-Java-to-Arrays-11580049

https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530

https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432

Interested in more games?? Check it!

https://www.TeachShare.com/Product/DEMO-Math-Tac-Toe-Add-and-Subtract-Within-100-Multiply-and-Divide-Within-144-11161362

Interested in forms to make life easier!? Got it!

https://www.TeachShare.com/Product/MTSS-DI-RTI-Cooperative-Learning-Tiered-Groups-Based-on-Assessment-11097984

$6.00

Middle School Math: Road Trip Across the USA, Measurement & Calculations

By Geography & Math Made Easy

This activity incorporates math with geography:

  • Measurement
  • Gas Cost Calculations
  • Driving Time Calculations
  • Mileage Calculations &
  • Map Reading

It encourages students to problem solve and to accurately use a map scale to plan a round-trip throughout the United States. Students will use higher-thinking skills to calculate distances, mileage, driving times, and gas costs. Your students will have a blast with this activity and find ownership in their work. Instructions include great tips on using yarn to teach students to calculate distances on a road map.

This lesson will require each team has a large laminated road map that can be purchased through or donated by your local stores, such as Walmart or Target.

If you have a way to make poster-sized maps, you can google the road maps of America and there are many that can be found.

Disclosure: One purchase is good for one teacher usage (unlimited classes). If more wish to use this product, please purchase discounted additional licenses, one per teacher. This product comes under the copyright of Geography & Math Made Easy.

$5.00