Bundle: Year Long Programming in Java Course
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle is HUGE! It has more than you can cover in one year in a programming course. It starts with the very basic "Hello World" program, goes through loops and logic, to classes with an optional lesson on arrays. This first semester is equivalent to a college level programming course.
The course then takes a fun turn into using the JSwing package and forms in Java.
To top off the course, it ends with game creation. It teaches students how to use Listeners, Timers, and create their own Sprites. This is an out of the box experience that students will love.
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Programming in Java Course- Intro to Java to Arrays
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle covers from "your first Java program" to arrays. This is a HEFTY semester (About 6 months) worth of materials. Inside this bundle you'll find:
Topics:
Programming in Java 0: Introduction to Java
Programming in Java 1: Variables and Types
Programming in Java 2: The Scanner Class
Programming in Java 3: The Random and Math Classes
Programming in Java 4: The String and DecimalFormat Classes
Programming in Java 5: Drawing Shapes
Programming in Java 6: If Statements
Programming in Java 7: Looping Statements
Programming in Java 8: Creating Classes Objects Methods and Drivers
Programming in Java 9: Creating Classes- Constructors, Parameters, and
return Statements
Programming in Java 10: Creating Classes- Advanced Techniques
Programming in Java op1: Introduction to Arrays
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to about Unit 6 on the AP Computer Science A exam; a perfect addition!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Programming in Scratch Half Year Course
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
Topics in this bundle:
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Bundle: Programming in Java Course- Intro to Java to Looping
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle covers from "your first Java program" to looping. This is a HEFTY marking period (About 3 months) worth of materials. Inside this bundle you'll find:
Topics:
Programming in Java 0: Introduction to Java
Programming in Java 1: Variables and Types
Programming in Java 2: The Scanner Class
Programming in Java 3: The Random and Math Classes
Programming in Java 4: The String and DecimalFormat Classes
Programming in Java 5: Drawing Shapes
Programming in Java 6: If Statements
Programming in Java 7: Looping Statements
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to Unit 3 on the AP Computer Science A exam; a perfect addition!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: 1 marking period Basic Game Making Programming in Java Course
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle is a marking period worth of material.
It teaches students how to use Listeners, Timers, and create their own Sprites. This is an out of the box experience that students will love.
This bundle assumes students understand how to use variables, create classes, understand logic, and have been taught at least the basics of Programming in Java. It's great for teaching something fun after the AP Exam!
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Programming in Java Course- JSwing Package
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This mini bundle covers about a marking period of time. Students will work with the JSwing graphics package creating interactive forms. They'll work with JButtons, JTextFields, JPanels and more!
Topics:
Java 11: Introduction to JSwing
Java 12: More Components
Java 13: JSwing- Components and Layouts Extended
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Programming in Java 19: Sprites
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 19: Sprites
What is a Sprite?
Creating a general Sprite class
Methods Sprites should have
What makes your Sprite special?
Programmatically resizing an Image
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 18: Collision Detection
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 18: Collision Detection
What is Collision?
What is a game?
Rectangle collision
Creating a collision rectangle
Other collision
The Rectangle class
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Conditional Logic -if Statements: Programming in Java Course Lesson 6
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 6 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 6: Conditional Logic- if Statements
How to make and use an if
the else statements
the else if statement
nested if and compound logic
pseudocode and logic errors
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 17: Timers
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 17: Timers
Setting up and starting the Timer
What is a Timer used for?
Animations and the Timer
Moving an object using the Timer
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 11: JSwing- Introduction to JSwing
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 11: Introduction to JSwing
Using JFrames and JPanels
Adding and using a JButton
Styling components
FlowLayout
Includes starter student code for making a JFrame and JPanel
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 14: awt Drawing
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 14 awt Drawing
Intro to the drawing surface
Drawing images and shapes to the world
repaint()
Adding JSwing components
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 12 JSwing- More Components
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 12 JSwing- More Components
Multiple Callers
JLabels and JTextFields
ImageIcons
GridLayout
Parsing
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 16: The KeyListener
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 16 The KeyListener
The KeyListener and methods
Accepting the JFrame as a parameter
Unicode set and Virtual Keys
Using the keyboard and components
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 13: JSwing- Components and Layouts Extended
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 13 JSwing- Components and Layouts Extended
JRadioButtons
JCheckBoxes
BorderLayout
Layout = null
JTabbedPane
Fonts
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java 15: MouseListeners
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
The second semester of lessons are an extension and not taught in most schools. I researched and created them with a focus on students having fun while using higher level coding techniques. They are geared toward using Java to create forms and games. These sections are by far my students' favorites because they get to use images, GUI components, and animation.
These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 15 MouseListeners
MouseListener Interface and methods
MouseMotionListener Interface and methods
adding the Listener
Getting a mouse click's position
Simple Bounding Boxes
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 9: Final Projects
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 9 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 9: Final Projects
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 8: My Blocks
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 8 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 8: My Blocks
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Java OP1: Introduction to Arrays
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is an optional lesson. It is part of an introductory Programming in Java course. If you are doing the full course, you might not have time for this. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java OP1: Introduction to Arrays
What is an array?
How to create and use an array
Fill, traverse, and search an array
Object arrays
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form.
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 7: Sensing Blocks
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 7 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 7: Sensing Blocks
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!