Elementary School ELA Test Prep Internet Activities

Facebook: Argumentative prompt, articles, and outline sheet

By Educate and Create

Should you delete your Facebook account? This is an argumentative essay prompt, three articles, and outline sheet. Your kids will all have their own opinions about Facebook and whether or not having an account is a good idea. This comes complete with rubric.

*Update* Available under TeachShare Digital Resources which adds an interactive layer on top of the pdf for distance learning.

Looking for more argumentative prompts with articles?

Minimum Wage - Argumentative prompt, articles, and outline sheet

Cell phones in School: Argumentative prompt, articles, and outline sheet

Did Shakespeare write his own stuff?:Argumentative prompt, articles, and rubric.

Should Schools Ban Soda? - Argumentative prompt, articles, and outline sheet

$3.00

Context Clues and Making Inferences Digital and Printable Distance Learning

By Rebekah Poe Teaching

Students can use the printable or digital version of these fun conTEXT clue cards to infer how the character is feeling based on the conversation displayed on the phone-shaped cards. Blank templates are included on the digital version for you to create your own. I have also included answer sheets with and without sentence stems so students can practice answering questions based on text evidence. Twenty slides total are included (11 in the printable file and 9 in the digital file which is embedded in the pdf).

$4.00

Common and Proper Nouns Grammar Activity Digital Google Classroom Self-Checking

By Math Mania Store

Common and Proper Nouns Grammar Activity | Digital Google Classroom Self-Checking

Enhance grammar skills with this engaging Common and Proper Nouns activity, designed specifically for Google Classroom! Perfect for 2nd, 3rd, and 4th graders, this interactive Google Sheets activity helps students master identifying common and proper nouns with a fun, self-checking system. Students receive instant feedback as they work through 20 questions: answers light up in green for correct and red for incorrect responses. As students progress, correct answers reveal a hidden picture art for added motivation!

Aligned with CCSS standards (L.2.2, L.2.2a, L.3.1a), this activity is ideal for ELA Test Prep and Grammar practice. Boost engagement and mastery in English Language Arts with this effective digital resource, perfect for remote learning or classroom use!

Tags: Common and Proper Nouns, Grammar Activity, Google Classroom, Self-Checking, Digital Worksheet, English Language Arts, ELA

$2.25

Think Fast Game: Parts of Speech Nouns, Pronouns, Adjectives, Adverbs, & Verbs

By zaney laney learning

With this game, learners have less than 15 seconds to race against the clock to identify the part of speech represented by the highlighted word. Here's the twist: The possible responses start disappearing after time. Incorrect answers lose points and correct answers earn points. Not only that, the faster learners answer correctly, the more points they earn.

Curious? Try it! Here's a preview of the functionality of Think Fast games. The preview version is for illustrative purposes only, This version has more response options than in the preview. Please refer to the thumbnails on this page to see an example of this game's content.

Want more? Here's a preview of other learning games.

Basic Features:

  • A single-player game that can be played online or offline. Can also be used for classroom review.
  • Automatic scoring and self-correcting answer key. Learners will earn points for correct answers.
  • Replay option: Questions are randomly selected from a pool. Possible answer choices are shuffled. This combination makes it possible to produce a unique quiz with each replay attempt. In addition, new questions will be added to the pool periodically to keep the pool robust.
  • Learners are presented with 10 questions out of a pool of over 100, ensuring it's never the same game twice!
  • Learners are acknowledged by the name they entered when launching the game.
  • No Prep: Automatic scoring and answer key. Open/send the link and go!
  • Remediation for incorrect responses.
  • Replay option: Questions are randomly selected from a pool. Possible answer choices are shuffled. This combination makes it possible to produce a unique quiz with each replay attempt.
  • Copyright-friendly audio and images.
  • No macros = play on any device.
  • Google account not required!

TEKS:

  • ELA.2.11.D.ii ELA.3.11.D.ii ELA.4.11.D.ii ELA.5.11.D.ii: Past, present, and future verb tense
  • ELA.1.11.D.iii ELA.2.11.D.iii ELA.3.11.D.iii: Singular, plural, common, and proper nouns
  • ELA.1.11.D. iv ELA.2.11.D.iv ELA.3.11.D.iv: Adjectives, including their comparative and superlative forms
  • ELA.1,11.D.v ELA.2.11.D.v ELA.3.11.D.v: Adverbs that convey time and adverbs that convey manner
  • ELA.4.11.D.v: Adverbs that convey frequency and adverbs that convey degree
  • ELA.1.11.D.vi ELA.2.11.D.vi ELA.3.11.D.vi ELA.4.11.D.vi: Prepositions and prepositional phrases
  • ELA.1.11.D.vii ELA.2.11.D.vii ELA.3.11.D.vii: Pronouns, including subjective, objective, and possessive cases
  • ELA.4.11.D.vii: Pronouns, including reflexive
  • ELA.1.3.D: Identify and use words that name actions, directions, sequences, categories, and locations

What to Expect:

You'll receive a zip file that includes a link to the online game and instructions on how to download the game to play offline. This content is not editable. While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll be notified about any updates to this product.

Help Me Get Better:

If you encounter any issues, please reach out to me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product.

If you would like to see additional words or have suggestions for other uses/topics, please let me know.

$4.84

Cell phones in School: Argumentative prompt, articles, and outline sheet

By Educate and Create

Should students be allowed to use cell phones in school? This is an argumentative essay prompt, two articles, a graph, and outline sheet. Your kids will all have their own opinions about cell phone usage and whether or not schools should ban cell phones. This comes complete with rubric. This is a pdf.

*Update* Available under TeachShare Digital Resources which adds an interactive layer on top of the pdf for distance learning.

If you want the Google Drive editable version here it is

Looking for more argumentative prompts with articles?

Minimum Wage - Argumentative prompt, articles, and outline sheet

Facebook: Argumentative prompt, articles, and outline sheet

Did Shakespeare write his own stuff?:Argumentative prompt, articles, and rubric.

Should Schools Ban Soda? - Argumentative prompt, articles, and outline sheet

$3.00

Proper Nouns and Common Nouns Grammar Digital Activity Practice & Review

By Math Mania Store

Common and Proper Nouns Grammar Activities - Mystery Picture Reveal

Engage your 2nd, 3rd, and 4th-grade students with this fun and interactive Common and Proper Nouns Grammar activity! Perfect for grammar practice and review, this Google Sheets resource features 20 targeted problems designed to help students distinguish between common and proper nouns while revealing a hidden mystery picture.

Proper Nouns and Common Nouns Grammar Digital Activity Practice & Review

As students answer each question correctly, portions of a vibrant picture reveal automatically, providing instant feedback and motivating them to complete the activity. Self-checking cells display a green color for correct answers and red for incorrect, helping students practice independently and teachers assess quickly.

This Common and Proper Nouns activity is ideal for grammar lessons, centers, or homework, providing a digital, engaging twist on traditional grammar worksheets. Boost your students’ grammar skills with this interactive tool that combines learning with excitement!

Best for Grades: 3rd-4th, adaptable for 2nd

$2.25

Best Online/Digital Escape Room - ELA Test Review (TEKS, STAAR, CCSS) NO PREP!!

By zaney laney learning

End of year or anytime! Escape each room to escape the school! Engage your students with this exciting online/digital ELA escape room test prep unlimited replay game focused on core English Language Arts (ELA) topics. This interactive online/digital escape room learning game brings problem-solving skills to life as learners answer questions about key ELA topics and concepts to identify a three-letter code that unlocks "doors" to various classrooms.

Perfect for (both) virtual or in-person classrooms, this online escape room will boost engagement and enhance critical thinking skills as learners prepare for important standardized tests.

Effective for any purpose as it provides a fun way to assign a back-to-school assessment, complete a comprehensive, end-of-year review, or provide any opportunity for learners to apply what you've taught them. This TEKS-aligned online escape room game offers a truly no-prep way to prepare learners for STAAR testing as you challenge them to apply their knowledge.

How It Works:

  • Eight Rooms to Escape: In each room, learners face three multiple-choice questions, each with a corresponding letter code.
  • Unlock the Next Room: Students must enter the correct 3-letter code in order to move on to the next room. Incorrect codes prompt them to try again with a new set of randomly-selected questions.
  • Student-Approved: This game has been tested and approved by a 5th grader! My son was involved in every step of the process and couldn’t wait to play.

Comprehensive ELA Content:

  • Grammar, Parts of Speech, and Spelling
  • Affixes (Greek and Latin Roots)
  • Figurative Language: Simile, Metaphor, Alliteration, Personification, Onomatopoeia, Hyperbole, Irony, Oxymoron, Allusion, Adage/Proverb, Idiom, Pun, Litotes
  • Synonyms, Antonyms, and Analogies
  • Literary Elements: Plot, Conflict, Point of View, Author's Purpose
  • Critical Thinking Skills: Inference, Prediction, Cause and Effect, Fact vs. Opinion, Compare and Contrast
  • Main Idea Identification
  • Context Clues and Vocabulary Strategies

Why This Escape Room?

  • Interactive and Fun: Keeps students engaged while reinforcing important ELA skills.
  • Variety and Challenge: Questions are randomly selected from a broad pool, ensuring a unique experience each time.
  • Effective Review: Ideal for test prep, end-of-unit review, or anytime reinforcement.

Ready to dive in? Here's a preview of other learning games.

It's Comprehensive:

Multiple-choice questions are selected randomly from a pool:

  • Grammar, Parts of Speech, and Spelling
  • Affixes, including Greek and Latin
  • Figurative Language: Simile, Metaphor, Alliteration, Personification, Onomatopeia, Hyperbole, Irony, Oxymoron, Allusion, Adage/Proverb, Idiom, Pun, Litotes
  • Synonyms, Antonyms, and Analogies
  • Plot Elements, Conflict, Point of View, and Author's Purpose
  • Inference, Prediction, Cause and Effect, Fact vs. Opinion, and Compare and Contrast
  • Identifying the Main Idea
  • Using Context and Strategies to Understand Unfamiliar Words

Basic Features:

  • Aligned to TEKS, STAAR, and CCCS.
  • Supports Remote Learning: Online game. Internet required.
  • Incorporates Science and Social Studies content.
  • Bonus: Each topic has accompanying clues (anchor charts) that can be downloaded from the Resources tab at no additional charge.
  • Automatic scoring and self-correcting answer key. Learners get immediate notification of correct or incorrect answers.
  • Unlimited Replay option: Questions are selected randomly from a pool. There are at least 10 question sets in each room and well over 100 question sets in total. This makes it possible to produce a unique quiz with each replay attempt. In addition, new questions will be added to the pool periodically to keep the pool robust.
  • Learners are acknowledged by the name they entered when launching the game.
  • No Prep: Automatic scoring and answer key. Open/send the link and go!
  • Study guides/learning aids included.
  • Copyright-friendly audio.
  • No macros = play on any device.
  • A Google account is not required!
  • Average duration: 10 - 15 minutes = Perfect for a quick refresher or energizer.

What to Expect:

Please play the preview version before purchasing. This is the best way to understand how the game works and is also the best way to avoid surprises after purchase.

You'll receive a PDF file that includes a link to the online game. This content is not editable. While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll be notified about any updates to this product.

Help Me Get Better:

If you encounter any issues, please contact me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product. Again, please play the preview version before purchasing. This is the best way to understand how the game works and is also the best way to avoid surprises after purchase.

Please let me know if you would like to see additional examples or have suggestions for other uses/topics.

$5.55

Figurative Language Digital Boom Cards- Distance Learning

By Educate and Create

Digital Task Cards are a great way to help your students practice figurative language! These cards can work on a computer or mobile device! No printing of cutting just assign the deck to your students and you are ready to go! Boom Learning is free to sign up for. Students get immediate feedback and teachers can take advantage of reporting tools. Easy and effective! Great for distance learning or in a digital classroom. A total of 23 task cards.

*****READ MORE ABOUT BOOM CARDS: Boom Cards are self-grading, DIGITAL resources. They live in the cloud. They can't be printed. They play on most modern browsers, Android, iPads, iPhones, and Kindle Fires. You open a Boom Learning℠ account to play them (to protect the children). Create Fast Play pins to assign your Boom Cards to students.

Boom Learning also has premium accounts. Premium accounts offer advanced assignment tools, individual and whole class performance tracking, and more. If you are a new Boom Learning customer, when you redeem your Boom Cards purchase you get 90-day free trial of a premium account. When your trial ends, you can renew or move to a free account. You may upgrade, downgrade or cancel at any time. Free accounts use purchased Boom Cards with Fast Play pins.

***Did you know??? You can use Boom Cards in Google Classroom™! Just CLICK HERE to find out how!

$3.00

Think Fast Game: Homophones & Near Homophones 200+ Cards TEKS, CCSS

By zaney laney learning

Want a fun way for learners to practice using sentence context to determine the correct homophone? Let's face it ... even adults sometimes have challenges with word choice.

With this game, learners have less than 15 seconds to race against the clock to choose the correct homophone. Here's the twist: The possible responses start disappearing after time. Incorrect answers lose points and correct answers earn points. Not only that, the faster learners answer correctly, the more points they earn.

At less than 3 minutes in duration, this is perfect for early-morning warmups or midday energizers.

Curious? Try it! Here's a preview of the functionality of Think Fast games. The preview version is for illustrative purposes only, This version has more response options than in the preview. Please refer to the thumbnails on this page to see an example of this game's content.

Want more? Here's a preview of other learning games.

Basic Features:

  • A single-player game that can be played online or offline. Can also be used for group review in a classroom setting.
  • Learners are presented with 10 questions out of a pool of over 200, ensuring it's never the same game twice!
  • Learners are acknowledged by the name they entered when launching the game.
  • Near Homophones: Sometimes, individual pronunciation/dialect impacts our word choice. The addition of near homophones, like "are" and "our" and "pen" and "pin" are included for extra measure.
  • No Prep: Automatic scoring and answer key. Open/send the link and go!
  • Remediation for incorrect responses.
  • Replay option: Questions are randomly selected from a pool. Possible answer choices are shuffled. This combination makes it possible to produce a unique quiz with each replay attempt.
  • Copyright-friendly audio and images.
  • No macros = play on any device.
  • Google account not required!

TEKS

  • ELA.3.2.B.ii and ELA.4.2.B.ii

Spelling homophones

  • ELA.3.3.D and ELA.4.3.D

Identify, use, and explain the meaning of homophones, such as reign/rain.

What to expect:

You'll receive a zip file that includes a link to the online game and instructions on how to download the game to play offline. This content is not editable. While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll be notified about any updates to this product.

Help me get better:

If you encounter any issues, please reach out to me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product.

$4.84

Cellphone Addiction: Informative Prompt, Outline, and Rubric

By Educate and Create

Explain the effects of cell phone addiction. This is an informative essay prompt, two articles, a graph, and outline sheet. Your kids will all learn something about cell phones that they may never thought of before. This comes complete with rubric

$3.00

Think Fast Game: Parts of Speech Nouns, Pronouns, Adjectives, Adverbs, & Verbs

By zaney laney learning

With this game, learners have less than 15 seconds to race against the clock to identify the part of speech represented by the highlighted word. Here's the twist: The possible responses start disappearing after time. Incorrect answers lose points and correct answers earn points. Not only that, the faster learners answer correctly, the more points they earn.

Curious? Try it! Here's a preview of the functionality of Think Fast games. The preview version is for illustrative purposes only, This version has more response options than in the preview. Please refer to the thumbnails on this page to see an example of this game's content.

Want more? Here's a preview of other learning games.

Basic Features:

  • A single-player game that can be played online or offline. Can also be used for classroom review.
  • Automatic scoring and self-correcting answer key. Learners will earn points for correct answers.
  • Replay option: Questions are randomly selected from a pool. Possible answer choices are shuffled. This combination makes it possible to produce a unique quiz with each replay attempt. In addition, new questions will be added to the pool periodically to keep the pool robust.
  • Learners are presented with 10 questions out of a pool of over 100, ensuring it's never the same game twice!
  • Learners are acknowledged by the name they entered when launching the game.
  • No Prep: Automatic scoring and answer key. Open/send the link and go!
  • Remediation for incorrect responses.
  • Replay option: Questions are randomly selected from a pool. Possible answer choices are shuffled. This combination makes it possible to produce a unique quiz with each replay attempt.
  • Copyright-friendly audio and images.
  • No macros = play on any device.
  • Google account not required!

TEKS:

  • ELA.2.11.D.ii ELA.3.11.D.ii ELA.4.11.D.ii ELA.5.11.D.ii: Past, present, and future verb tense
  • ELA.1.11.D.iii ELA.2.11.D.iii ELA.3.11.D.iii: Singular, plural, common, and proper nouns
  • ELA.1.11.D. iv ELA.2.11.D.iv ELA.3.11.D.iv: Adjectives, including their comparative and superlative forms
  • ELA.1,11.D.v ELA.2.11.D.v ELA.3.11.D.v: Adverbs that convey time and adverbs that convey manner
  • ELA.4.11.D.v: Adverbs that convey frequency and adverbs that convey degree
  • ELA.1.11.D.vi ELA.2.11.D.vi ELA.3.11.D.vi ELA.4.11.D.vi: Prepositions and prepositional phrases
  • ELA.1.11.D.vii ELA.2.11.D.vii ELA.3.11.D.vii: Pronouns, including subjective, objective, and possessive cases
  • ELA.4.11.D.vii: Pronouns, including reflexive
  • ELA.1.3.D: Identify and use words that name actions, directions, sequences, categories, and locations

What to Expect:

You'll receive a zip file that includes a link to the online game and instructions on how to download the game to play offline. This content is not editable. While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll be notified about any updates to this product.

Help Me Get Better:

If you encounter any issues, please reach out to me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product.

If you would like to see additional words or have suggestions for other uses/topics, please let me know.

$4.84

Essay Writing

By Educate and Create

Includes prompts for writing informative and argumentative essays. Also includes writing powerpoints, outlines, and rubrics

$72.50
$65.40
ViewCollection

Context Clues for Nonsense/Unfamiliar Words: Gibberish Riddle Game 50+ Passages

By zaney laney learning

Engage Early Readers with a Fun, Replayable Reading Comprehension Game:

Help early readers decode unfamiliar words with this Nonsense Word Reading Comprehension Practice Game! Using riddles and poems filled with "nonsense" gibberish words made up of letters, symbols, and numbers, early readers apply critical-thinking skills to practice using context clues to unlock meaning. Perfect for building confidence and reading comprehension skills in young learners who struggle with decoding unfamiliar words.

Key Features:

  • Interactive and Engaging: A simple game with simple animations, sound effects, and visuals designed to keep young learners focused and excited.
  • Unlimited Replay: 15 riddles are selected randomly from a pool of 50+ passages, ensuring every session is fresh and fun. No need for extra purchases!
  • Aligned to Standards: Fully aligned with TEKS ELA.2.3.B and CCSS standards, helping learners use context within and beyond a sentence to decode unfamiliar words.
  • No Tech Barriers: Play on any device—no macros, no Google account, and no prep needed.
  • Automatic Scoring: Save time with instant feedback and an included answer key.
  • Personalized Learning: Learners are acknowledged by name for an extra touch of engagement.

Why Educators Love This Game

  • Cost-Effective: With unlimited replayability, this game offers exceptional value. Students can play again and again without additional costs, making it a budget-friendly classroom solution.
  • Versatile Usage: Use in-class, at home, or as part of a blended learning approach. Perfect for individual practice or group challenges.
  • Fun Meets Learning: Transform reading comprehension into an exciting adventure for young readers, while meeting essential educational goals.

This simple game is designed to focus on reading comprehension and is fully aligned to TEKS ELA.2.3.B and CCSS standards, helping learners use context within and beyond a sentence to decode unfamiliar words.

Features include:

  • Simple animations, sound effects, and simple visuals for maximum learner engagement.
  • Automatic scoring and answer key—zero prep required.
  • Replayability to keep learners practicing without extra cost.

Not convinced? Try it! Here's a preview of this game.

Call-to-Action

Click Add to Cart now to bring this exciting, no-prep decoding activity to your learners today!

Play on any device: No macros. Google account not required.

What to Expect:

You'll receive a PDF file that includes a link to the online game. This content requires the Internet and is not editable. Again, you are encouraged to test drive the functionality via the preview game, so that there are no surprises after purchase. While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll be notified about any updates to this product.

Help Me Get Better:

If you encounter any issues, please reach out to me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product.

$3.08

TEKS: ABC Order to the 3rd Letter (Online Drag-and-Drop Game)

By zaney laney learning

Want a fun way to reinforce your lessons? Want an easy way for your learners to prepare for and practice for tests?

In this game, learners use a drag-and-drop activity to alphabetize a list of five items to the third or fourth letter, resulting in a fun way to reinforce TEKS ELA.3.2.C, with exposure to ELA.3.2.B.ii (spelling homophones), ELA.3.2.B.iii (spelling compound words), ELA.3.2.B.vii (changing base words).

Not convinced? Try it! Here's a preview of the functionality of this type of Drag and Drop game.

Want more? Here's a preview of other learning games.

Learners are presented with 10 exercises from a pool of over 50. With correct responses, learners are acknowledged by the name they entered upon launching the game. At the end of the game, learners will have the opportunity to replay.

No prep: Open/send the link and go! Automatic scoring and answer key.

Play on any device: Online Only. No macros. Google account not required.

What to Expect:

You'll receive a PDF file that includes a link to the online game. This content is not editable. While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll will be notified about any updates to this product.

Help Me Get Better:

If you encounter any issues, please reach out to me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product.

$1.75

TEKS: Intro to Unfamiliar Words: Nonsense Words (Interactive Online Riddle Game)

By zaney laney learning

In this game, learners review a short riddle that describes a familiar word. The word is replaced with a "nonsense" word, made up of letters, numbers, and symbols, resulting in a fun way to reinforce TEKS ELA.2.3.B and ELA.3.3 (use context within and beyond a sentence to determine the meaning of unfamiliar words).

Not convinced? Try it! Here's a preview of this game.

Want more? Here's a preview of other learning games.

Learners are presented with 7 riddles from a pool of 21. When answering correctly, learners are acknowledged by the name they entered when launching the game. Upon completion, learners have an opportunity to play again.

There are a few Easter eggs along the way, including Spanish-language acceptance of "correct" answers, sound effects, animation, and other variations of correct answers.

No prep: Automatic scoring and answer key. Open/send the link and go!

Play on any device: No macros. Google account not required.

What to Expect:

You'll receive a zip file that includes a link to the online game and instructions on how You'll receive a zip file that includes a link to the online game and instructions on how to download the game to play offline. This content is not editable. While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll be notified about any updates to this product.

Help Me Get Better:

If you encounter any issues, please reach out to me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product.

$1.75

Best Online/Digital Escape Room - ELA Test Review (TEKS, STAAR, CCSS) NO PREP!!

By zaney laney learning

End of year or anytime! Escape each room to escape the school! Engage your students with this exciting online/digital ELA escape room test prep unlimited replay game focused on core English Language Arts (ELA) topics. This interactive online/digital escape room learning game brings problem-solving skills to life as learners answer questions about key ELA topics and concepts to identify a three-letter code that unlocks "doors" to various classrooms.

Perfect for (both) virtual or in-person classrooms, this online escape room will boost engagement and enhance critical thinking skills as learners prepare for important standardized tests.

Effective for any purpose as it provides a fun way to assign a back-to-school assessment, complete a comprehensive, end-of-year review, or provide any opportunity for learners to apply what you've taught them. This TEKS-aligned online escape room game offers a truly no-prep way to prepare learners for STAAR testing as you challenge them to apply their knowledge.

How It Works:

  • Eight Rooms to Escape: In each room, learners face three multiple-choice questions, each with a corresponding letter code.
  • Unlock the Next Room: Students must enter the correct 3-letter code in order to move on to the next room. Incorrect codes prompt them to try again with a new set of randomly-selected questions.
  • Student-Approved: This game has been tested and approved by a 5th grader! My son was involved in every step of the process and couldn’t wait to play.

Comprehensive ELA Content:

  • Grammar, Parts of Speech, and Spelling
  • Affixes (Greek and Latin Roots)
  • Figurative Language: Simile, Metaphor, Alliteration, Personification, Onomatopoeia, Hyperbole, Irony, Oxymoron, Allusion, Adage/Proverb, Idiom, Pun, Litotes
  • Synonyms, Antonyms, and Analogies
  • Literary Elements: Plot, Conflict, Point of View, Author's Purpose
  • Critical Thinking Skills: Inference, Prediction, Cause and Effect, Fact vs. Opinion, Compare and Contrast
  • Main Idea Identification
  • Context Clues and Vocabulary Strategies

Why This Escape Room?

  • Interactive and Fun: Keeps students engaged while reinforcing important ELA skills.
  • Variety and Challenge: Questions are randomly selected from a broad pool, ensuring a unique experience each time.
  • Effective Review: Ideal for test prep, end-of-unit review, or anytime reinforcement.

Ready to dive in? Here's a preview of other learning games.

It's Comprehensive:

Multiple-choice questions are selected randomly from a pool:

  • Grammar, Parts of Speech, and Spelling
  • Affixes, including Greek and Latin
  • Figurative Language: Simile, Metaphor, Alliteration, Personification, Onomatopeia, Hyperbole, Irony, Oxymoron, Allusion, Adage/Proverb, Idiom, Pun, Litotes
  • Synonyms, Antonyms, and Analogies
  • Plot Elements, Conflict, Point of View, and Author's Purpose
  • Inference, Prediction, Cause and Effect, Fact vs. Opinion, and Compare and Contrast
  • Identifying the Main Idea
  • Using Context and Strategies to Understand Unfamiliar Words

Basic Features:

  • Aligned to TEKS, STAAR, and CCCS.
  • Supports Remote Learning: Online game. Internet required.
  • Incorporates Science and Social Studies content.
  • Bonus: Each topic has accompanying clues (anchor charts) that can be downloaded from the Resources tab at no additional charge.
  • Automatic scoring and self-correcting answer key. Learners get immediate notification of correct or incorrect answers.
  • Unlimited Replay option: Questions are selected randomly from a pool. There are at least 10 question sets in each room and well over 100 question sets in total. This makes it possible to produce a unique quiz with each replay attempt. In addition, new questions will be added to the pool periodically to keep the pool robust.
  • Learners are acknowledged by the name they entered when launching the game.
  • No Prep: Automatic scoring and answer key. Open/send the link and go!
  • Study guides/learning aids included.
  • Copyright-friendly audio.
  • No macros = play on any device.
  • A Google account is not required!
  • Average duration: 10 - 15 minutes = Perfect for a quick refresher or energizer.

What to Expect:

Please play the preview version before purchasing. This is the best way to understand how the game works and is also the best way to avoid surprises after purchase.

You'll receive a PDF file that includes a link to the online game. This content is not editable. While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll be notified about any updates to this product.

Help Me Get Better:

If you encounter any issues, please contact me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product. Again, please play the preview version before purchasing. This is the best way to understand how the game works and is also the best way to avoid surprises after purchase.

Please let me know if you would like to see additional examples or have suggestions for other uses/topics.

$5.55

Think Fast Game: Homophones & Near Homophones STAAR, TEKS, Common Core

By zaney laney learning

Want a fun way for learners to practice using sentence context to determine the correct homophone? Let's face it ... even adults sometimes have challenges with word choice.

With this game, learners have less than 15 seconds to race against the clock to choose the correct homophone. Here's the twist: The possible responses start disappearing after time. Incorrect answers lose points and correct answers earn points. Not only that, the faster learners answer correctly, the more points they earn.

At less than 3 minutes in duration, this is perfect for early-morning warmups or midday energizers.

Curious? Try it! Here's a preview of the functionality of Think Fast games. The preview version is for illustrative purposes only, This version has more response options than in the preview. Please refer to the thumbnails on this page to see an example of this game's content.

Want more? Here's a preview of other learning games.

Basic Features:

  • A single-player game that can be played online or offline. Can also be used for group review in a classroom setting.
  • Learners are presented with 10 questions out of a pool of over 200, ensuring it's never the same game twice!
  • Learners are acknowledged by the name they entered when launching the game.
  • Near Homophones: Sometimes, individual pronunciation/dialect impacts our word choice. The addition of near homophones, like "are" and "our" and "pen" and "pin" are included for extra measure.
  • No Prep: Automatic scoring and answer key. Open/send the link and go!
  • Remediation for incorrect responses.
  • Replay option: Questions are randomly selected from a pool. Possible answer choices are shuffled. This combination makes it possible to produce a unique quiz with each replay attempt.
  • Copyright-friendly audio and images.
  • No macros = play on any device.
  • Google account not required!

TEKS

  • ELA.3.2.B.ii and ELA.4.2.B.ii

Spelling homophones

  • ELA.3.3.D and ELA.4.3.D

Identify, use, and explain the meaning of homophones, such as reign/rain.

What to expect:

You'll receive a zip file that includes a link to the online game and instructions on how to download the game to play offline. This content is not editable. While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll be notified about any updates to this product.

Help me get better:

If you encounter any issues, please reach out to me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product.

$4.84

TEKS: ABC Order to the 3rd Letter (Online Drag-and-Drop Game)

By zaney laney learning

Want a fun way to reinforce your lessons? Want an easy way for your learners to prepare for and practice for tests?

In this game, learners use a drag-and-drop activity to alphabetize a list of five items to the third or fourth letter, resulting in a fun way to reinforce TEKS ELA.3.2.C, with exposure to ELA.3.2.B.ii (spelling homophones), ELA.3.2.B.iii (spelling compound words), ELA.3.2.B.vii (changing base words).

Not convinced? Try it! Here's a preview of the functionality of this type of Drag and Drop game.

Want more? Here's a preview of other learning games.

Learners are presented with 10 exercises from a pool of over 50. With correct responses, learners are acknowledged by the name they entered upon launching the game. At the end of the game, learners will have the opportunity to replay.

No prep: Open/send the link and go! Automatic scoring and answer key.

Play on any device: Online Only. No macros. Google account not required.

What to Expect:

You'll receive a PDF file that includes a link to the online game. This content is not editable. While I'll update the game periodically, I will do my best to retain the same link. After purchasing, you'll will be notified about any updates to this product.

Help Me Get Better:

If you encounter any issues, please reach out to me at zaneylaneylearning@gmail.com before posting a negative review. I have a lot of ideas, and I'm trying my best to present an error-free, high-quality product.

$1.75