ALBERTA GRADE 3 COMPUTER SCIENCE: Creativity and Computational Thinking
By La Llama Bilingüe
Computer Science: Creativity and Computational Thinking for Grade 3
Introduce your students to the exciting world of computer science with this fun activity pack!
This product is specifically designed to align with the curriculum shifts in Alberta, ensuring that your teaching is both relevant and effective.
Product Features:
Key Concepts Covered:
Special Features:
Don't miss out!
Creating Escape Room Lessons with Google Forms
By Reece's Tech Shop by Scott Reece
Escape Room Activities seem to be the go to activity in classrooms in my area of the world. Here are step-by-step directions for creating your very own Escape Room using Google Forms! It's really easier than you think!
Create an exciting introduction to your activity! Students are faced with challenges that require a correct response for passage to the next level is granted. You can add as many or as few locks as you want.
Review Games! Introduction to a new concept! Even - quizzes!
Here's a link to a simple GEARS Escape Room so that you can see what I'm offering. Here, you'll see an intro, a sample question (the answer is 'idler gear') and a Congratulations page.
By Reece's Tech Shop by Scott Reece
This is a two week unit that introduces Scratch and includes a cluminating activity. Students will learn the basics of Scratch coding and then show off their knowledge with a Scratch animation based on a story that they create.
Coding - Students learn to code objects in Scratch! Animations, backgrounds, letters, characters, scenery...they learn how to insert and animate all of these different objects.
Writing - Students will write a one page fairy tale and then animate the fairy tale using Scratch! they learn how to use the screen record tool in PowerPoint to bring their fairy tale into their slide show.
Sharing - We take a day or two where everyone loads their fairy tale on the computers and we walk around reading & watching everyone's fairy tales.
This file includes:
*Student Handout
*Teacher Notes*PowerPoint template file for culminating project
*Instructions for using Screen Record in PowerPoint
Bundle: Programming in Java Course- Intro to Java to Arrays
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle covers from "your first Java program" to arrays. This is a HEFTY semester (About 6 months) worth of materials. Inside this bundle you'll find:
Topics:
Programming in Java 0: Introduction to Java
Programming in Java 1: Variables and Types
Programming in Java 2: The Scanner Class
Programming in Java 3: The Random and Math Classes
Programming in Java 4: The String and DecimalFormat Classes
Programming in Java 5: Drawing Shapes
Programming in Java 6: If Statements
Programming in Java 7: Looping Statements
Programming in Java 8: Creating Classes Objects Methods and Drivers
Programming in Java 9: Creating Classes- Constructors, Parameters, and
return Statements
Programming in Java 10: Creating Classes- Advanced Techniques
Programming in Java op1: Introduction to Arrays
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to about Unit 6 on the AP Computer Science A exam; a perfect addition!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Programming in Scratch Half Year Course
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
Topics in this bundle:
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Bundle: Programming in Java Course- Intro to Java to Looping
By Howlin' Husky Math Games
Hello and welcome!
Starting a new school year teaching programming? Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle covers from "your first Java program" to looping. This is a HEFTY marking period (About 3 months) worth of materials. Inside this bundle you'll find:
Topics:
Programming in Java 0: Introduction to Java
Programming in Java 1: Variables and Types
Programming in Java 2: The Scanner Class
Programming in Java 3: The Random and Math Classes
Programming in Java 4: The String and DecimalFormat Classes
Programming in Java 5: Drawing Shapes
Programming in Java 6: If Statements
Programming in Java 7: Looping Statements
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels! - Almost 100 total
exercises!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
This bundle is packed with activities. You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. The bundle covers up to Unit 3 on the AP Computer Science A exam; a perfect addition!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
Bundle: Year Long Programming in Java Course
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Are you teaching AP Computer Science A and need materials? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This bundle is HUGE! It has more than you can cover in one year in a programming course. It starts with the very basic "Hello World" program, goes through loops and logic, to classes with an optional lesson on arrays. This first semester is equivalent to a college level programming course.
The course then takes a fun turn into using the JSwing package and forms in Java.
To top off the course, it ends with game creation. It teaches students how to use Listeners, Timers, and create their own Sprites. This is an out of the box experience that students will love.
All lessons will come with the following:
a pdf slideshow - Can be teacher or student driven!
an assignment - differentiated with three different levels!
a pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form - For a quick check
an answer key in .java form - Runnable out of the box.
You can pick and choose the ones you like or have students do their best to reach the "Hacker" level. This will last about a mark period and can be extended easily!
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught course or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
How to earn TeachShare credits for future purchases:
The Scanner Class: Programming in Java course Lesson 2
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 2 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 2: The Scanner Class
What is a class?
How to import a class
Making an object
Using the Scanner's methods to take input
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Intro to Java and Variables and Types: Programming in Java course Lesson 0 and 1
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 0 ("computer people" start counting at 0, we'll learn why!) and part 1 of an introductory Programming in Java lesson. These lessons are meant to be done on the first few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 0: An Introduction to Java
How to start using Java- installing the compiler
General error types
HelloWorld project
Programming in Java 1: Variables and Types
How to declare variables and name them in Java
What are types?
Calculations and equations
Incrementing
Formatting output
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form
Depending on your style, you could go over Programming in Java 0 on day 1, then let students play around. Go over Programming in Java 1 the next day and give them the attached assignment. Or you could just give them the slides and assignment and let them play.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
By Howlin' Husky Math Games
THIS IS A DEMO OF A LESSON IN THE COURSE. IT ONLY INCLUDES THE SLIDES, PACING GUIDE, AND THE ASSIGNMENT.
THE ACTUAL LESSON ALSO INCLUDES A PDF ANSWER KEY, AND .JAVA RUNNABLE ANSWER KEY.
THIS WILL ALLOW YOU TO GET AN IDEA OF WHAT THE FULL COURSE LOOKS LIKE!
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 0 ("computer people" start counting at 0, we'll learn why!) and part 1 of an introductory Programming in Java lesson. These lessons are meant to be done on the first few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 0: An Introduction to Java
How to start using Java- installing the compiler
General error types
HelloWorld project
All lessons will come with the following:
a pdf slideshow
an assignment, differentiated with three different levels!
A pacing guide with hints for teaching the section and common student
errors
an answer key in pdf form
an answer key in .java form
THE DEMO HAS NO ANSWERS
Depending on your style, you could go over Programming in Java 0 on day 1, then let students play around. Go over Programming in Java 1 the next day and give them the attached assignment. Or you could just give them the slides and assignment and let them play.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
The String and DecimalFormat Classes: Programming in Java Course Lesson 4
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 4 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 4: The String and DecimalFormat Classes
How to make a String
Useful methods in the String class
Looking at the API
Using the DecimalFormat class
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 6: Variables and Lists Blocks
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 6 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 6: Variables and Lists Blocks Assignment
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 9: Final Projects
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 9 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 9: Final Projects
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 8: My Blocks
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 8 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 8: My Blocks
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 4: Control Blocks
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 4 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 4: Control Blocks
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 3 Sounds and Events Blocks
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 3 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 3 Sounds and Events Blocks
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 7: Sensing Blocks
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 7 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 7: Sensing Blocks
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 2: Looks Blocks
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 2 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 2: Looks Block
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
The Math and Random Classes: Programming in Java Course Lesson 3
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. I also teach an introduction course. This is part of the course I made up for my intro students. I have a BS in computer science and know what students need to know.
This is part 3 of an introductory Programming in Java course. These lessons are meant to be done over a few days; the idea is to get students doing cool stuff as fast as possible. With Java, that is NOT an easy task.
Topics:
Programming in Java 3: The Random and Math Classes
How to make a random number
Useful methods in the Random class
Useful methods in the math class
casting
All lessons will come with the following:
a pdf slideshow
a pacing guide with hints for teaching the section and common student
errors
an assignment, differentiated with three different levels!
an answer key in pdf form
an answer key in .java form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!
Programming in Scratch 5: Operators Blocks
By Howlin' Husky Math Games
Hello and welcome!
Are you math teacher and have been thrown into teaching a computer science course? Now you have NO IDEA where to start! Have you taught computer science, but want to try something else? Math and computer science are related, but are not the same!
I have your back. I've been teaching math and computer science, including APCSP, APCSA, and Data Structures for almost two decades. Scratch is a really easy to learn language to learn which makes it perfect for beginners. Block based coding looks very simple at first, but it is just as intricate as a keyed language. The difference is that coders don't need to memorize complex syntax to use it. This makes it perfect for younger kids; but it's still complex enough for older students.
This is part 5 of a semester long programming in Scratch course.
Topics:
Programming in Scratch 5: Control Blocks
All lessons will come with the following:
a pdf slideshow
A pacing guide with hints for teaching the section and common student errors
an assignment, differentiated with three different levels!
an answer key in pdf form
Depending on your style, you could go over the slides as a group, then let students play around. Or you could just give them the slides and assignment and let them go.
Let students explore and make mistakes. Let them talk to each other and discuss their approaches. Programming takes a lot of trial and error and collaboration.
Great for asynchronous learning and homeschooling! Could be used as a self- taught lesson or go at your own pace! Everything for learning is included!
Welcome to the world of programming! It's going to be a blast!
Interested in more computer science content?? Check this out!
https://www.TeachShare.com/Product/Bundle-Learn-to-Program-Scratch-Task-Cards-LEVEL-1-3-11365530
https://www.TeachShare.com/Product/Particle-Engine-Using-ArrayLists-in-Java-9074432
Interested in more games?? Check it!
https://www.TeachShare.com/Product/Anns-Adventure-DEMO-Adding-and-Subtracting-Within-100-8812762
Interested in forms to make life easier!? Got it!